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Build Guide by Teru

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League of Legends Build Guide Author Teru

Morgana the Spell Succubus Queen

Teru Last updated on September 24, 2010
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Ability Sequence

1
5
7
8
12
Ability Key Q
2
3
9
10
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
4/
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
3/
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Morgana the Spell Succubus Queen

My build is very easy you just need to not suck at using Morgana,This build is focused on using her passive to the fullest wile keeping her spells strong and keeping her semi tanky by lev 14 you should have about 50% spell vamp and with the AP you really see your HP gain from spell vamp in team fights.

first off I start with a Doran's Ring and a HP pot so your set really good early game with survivability HP/Mp regen and some AP for spell power. I normally play with a partner if you do as well start with your bind if solo soil.

Really early game is just you making enuf gold to start building into your Zhonya's ring as soon as you get your ring you will be able to handle team fights even better I love to run in the middle of the group use my uls and as they try to focus me I use my ring the ult will do 2nd burst wile ring is active.

2nd main item would be Will of the Ancient it helps your passive a lot making you have 50% spell vamp it helps party and this items stacks with others who use the item so if anyone gets one on your team you will have 65% spell Vamp and that is a burn with all the Ap this build has.

End game the items change for me depending on what I think I need but I normally end up with a Void Staff for more AP+magic pen and Guardian Angel or Banshee Veil for more survivability