Morgana Build Guide by wayne024

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

League of Legends Build Guide Author wayne024

Morgana: You too will be Judged

wayne024 Last updated on September 23, 2011
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 9

Strength of Spirit
Veteran's Scars

Defense: 0

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 21

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There is a world far away populated by graceful and beautiful winged beings gifted with immortality, where an ancient conflict still rages. Like so many conflicts, this war split families. One side proclaimed themselves as beings of perfect order and justice, fighting to unite the world under their law and strong central governance. Those that fought against them saw their kin as tyrants, creatures incapable of seeing the larger view, who would sacrifice individuality and freedom for the illusion of efficiency and safety. Morgana was one who fought against what she perceived as the tyranny of her kind, and for that she was branded ''fallen.'' Morgana was not innocent, having plumbed forgotten ways to gather forbidden might to become a powerful mistress of the black arts. This goal was driven by her obsession to defeat the general of the opposition's army - her sister, Kayle.

While the two were in fact birth-sisters, Kayle struck the first blow by disowning any filial connection when Morgana refused to join her cause. Eventually, Morgana grew in power enough to not only reach, but challenge Kayle. As the time approached when the two would meet in what could be their final conflict, Morgana was suddenly summoned to Valoran. At first, Morgana made a deal with the League's summoners to fight in exchange for greater power. With the advent of Kayle into the League, Morgana now willingly fights in the League of Legends for the privilege of being able to destroy her sister again, and again, and again. She lies in wait for the day the bonds of the Institute of War no longer hold her, and on that day she plans to destroy Kayle once and for all and return home a hero.

''There is no rest while Kayle's brand of tyranny still exists.''

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Skill Sequence

Fires a bolt of dark energy towards a target location, binding the first unit hit to the ground for 2 / 2.25 / 2.5 / 2.75 / 3 seconds and dealing 80 / 135 / 190 / 245 / 300 (+90% of ability power) magic damage.


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Chapter 3

Morgana is my mage/support of choice she is an all around awesome character who has true few weaknesses. She has the utility to keep her distance from melee enemies, farm rapidly, cancel out enemy abilities, and control the tide of team fights. Not to come off sounding rude but if you cannot run LOL at a good rate due to your computer or internet, this character is NOT for you. This character cannot kill unless you can land your snare and stun, and you cannot save lives if you cannot shield and snare.

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These will make or break the character you are playing( in the early game) so choose wisely :). When I play Morgana I go for damage and sustainability in the early game, while doing this I attempt to keep my damage concealed so my opponents may underestimate me.

These are the bread and butter of the Morgana build and play an enormous part in keeping your damage and illusive when combined with a high rank of tormented soul. More damage = more healing :)

This is the only secondary Mark I would consider for Morgana, it will boost the magic absorbance of your black shield and increase the damage of your spells- ideal for if you want to play a legit support

My play style requires a constant flow of mana-regen and regardless of purchasing Doran's Ringx2 and having these runes there will still be moments where you should cease casting spells and simply regenerate. To make it simple this will let you stay in lane longer and let you focus more on damage.

Greater Seal of Replenishment
Similar to the Seal of Clarity these will bolster your maan-regen a great deal but will NOT scale with your level which is the primary reason I don't run with these

If your out to blow people up in the early game either of these will boost your damage ,however like I said I try to keep my potential damage hidden in the early game. These will serve you well if you want to nuke or play support; a con will be your mana-regen will suffer :(

Greater Seal of Defense
Armor... I end up including armor in my itemization so I see these as very unnecessary, but pending on your play style you may want these so you can land your Dark Binding on multiple enemies with a lessened fear of dying

These are just to increase your AP and keep damage up, they work well with the Seals of Clarity since your damage scales as you level and you will level faster since you don't have to leave the lane.

More Magic pen >:) nom nom! You know what this does already, the reason I dont acquire more of this is because even though you want to be subtle as I have said you don't want to belittle your black-shield since it will aid you in dominating other mages

As stated before this magic pen will make you hit much harder but keep your true potential subtle. Magic pen is legit for Morg and in combination with Tormented Soul you can take your opponents magic pen into the negatives while in the pool. (Note: Spell Pen also works in combination with Morg's 15% spell vamp passive

My only secondary choices as far as Quintessences. Once again if your mission is to Nuke people off the map or have fatty anti-magic shields these are a good choice for you!

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Summoner Spells

Spell of choice for me :)All around this spell is excellent for Morgana since her passive ability is spell vamp(healing), so while your opponents healing is mitigated and they are taking true damage your healing continues. This spell also serves as an excellent finisher when are fighting 1v1

2nd Spell of choice :) This spell has gone under much debate for this character and personally I thoroughly enjoy it. In combination with boots of swiftness you can swiftless pursue and bind a fleeing opponent, gtfo when its time to gtfo, and stay near multiple enemies that you have leashed with your dark binding. When you use this ability you will be able to kite an opponent with your ultimate and execute your stun so that help can arrive, or so your CDs can come back up

If you want to play support, or nuker this is a good choice for you

Simple spell, get to the place you need to be at the time you need to!

Great spell for every character in the game for escape, also good for keeping on people with your ult or appearing in the middle of the enemy team to pop your ult (caution when doing this o.0)

If you grab this I will SMH, you have black shield one of the best spells in the game; master & love it