Jax Build Guide by 87alphaone

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League of Legends Build Guide Author 87alphaone

Mr Jax - complete guide

87alphaone Last updated on January 20, 2013
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Comments (page 2 of 34)
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by 87alphaone » November 1, 2011 4:39pm | Report

Everrrlong wrote:

'Attack damage = 60 (here on MOBAFIRE is incorrectly shown 40)' Mmmm... Nope, it's 40, it got nerfed in Graves patch :(

Otherwise, solid guide GJ


You are correct and I feel like sad panda. :-((( I checked today in game and its not the same like it was sooner. :-/ Thx for info. I will fix it in guide tommorow.


Check #1 Mr Jax guide and brand new guide for Caitlyn (click images)



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by wylan » November 1, 2011 6:06pm | Report

VOTED +1

Like the guide. Not quite how I build him, but I could see me being successful with this build. I too build the gunblade before the guinsoo's

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by Lukyn123 » November 13, 2011 3:54am | Report

VOTED +1

Good guide

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by TheGooair » November 14, 2011 1:28pm | Report

VOTED +1

j

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by TheJohn » November 14, 2011 2:25pm | Report

Just a suggestion:

Your full build gives you tons of HP, and that can be an advantage and a disadvantage. You'll be a God, but AD carries will kill you easily, especially Vayne and Tristana.
I recommend changing Warmogs and Atmas for Lich Bane and Phantom Dancer or Trinity Force (trust me, they are awesome items for Jax, especially Trinity Force).


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by 87alphaone » November 14, 2011 11:42pm | Report

TheJohn wrote:

Just a suggestion:

Your full build gives you tons of HP, and that can be an advantage and a disadvantage. You'll be a God, but AD carries will kill you easily, especially Vayne and Tristana.
I recommend changing Warmogs and Atmas for Lich Bane and Phantom Dancer or Trinity Force (trust me, they are awesome items for Jax, especially Trinity Force).


First at all, thx for comment. Now I try to answer to your questions/suggestions.

This enormous amount of HP is weapon against Jax weakness to CC. If you (as Jax player) do not manage to stack up Ulti and Rageblade (negative) "thanks" to enemy CC you are screwed and dead, but if you have so many HP like this, you will simply survive the first wave of CC with half of HP, that still means 2,5K HP (and that is mostly more than squishes have) and after that you can start to stacking up ulti and Rageblade. My experiences say that I lose 50-70% of my HP until I get my stacks. Then with attack speed over 2,1, the lifesteal and spellwamp do not allow to drop HP much lower. In most cases they just start to grow back up. Another cool thing why have so many HP is the Atma. 2% of 5000 HP is 100 AD. That means you get 100 free AD just from your tankiness (actualy it is a bit more thanks to passive).

AD carries MAY be the problem if the get overfeeded (but omg what can stop overfeeded Jax?), but lets think about it like this. Vayne, Tristana, Cait... have cca 2K HP (ok?). If I make Q+W combo followed with autoattack with ulti passive bonus (it is often worth to count hits (1,2,bash) and keep "bash" for teamfight), it deals 1100-1400 damage and the squishes life drop down so fast. Another point is these AD carries attacks with auto-attacks, right? With this build I have 34% dodge = dodging every third attack granting me free stun. So simply dodge - W - Q - E - autoattack. I admit this is model situation without any good tank who will taunt or stun me and other annoying stuff.

Getting Phantom dancer with Jax :-/ Just no, not worth it. Trinity force is good for Jax with AD > AP and thats case if you manage to build Warmog + Atma and rest of items that are included in my build (340 AD, 250 AP), but then you have no free item spot to buy Trinity and what to sell? Hard choice.
Switching Atmog's (Atma + Warmog) for Rabadon Death Cap and Lich Bane is viable option and I use it as optional choice in my build if I want more damage but lack a tons of HP (this build focused on AP provides 270 AD and 475 AP).

My newest experience is to buy Sheen right after the Hextech Gunblade to proc from his passive (and the mana bonus is pretty cool at the mid game). Like I wrote in the guide I play more 3 vs 3 games and there is no often case to get full build (it happens, but the game tooks an hour to play), so at least the Sheen is great option to raise damage output while I dont have time to build Atmog's.


Check #1 Mr Jax guide and brand new guide for Caitlyn (click images)



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by TheJohn » November 15, 2011 11:48am | Report

87alphaone wrote:

AD carries MAY be the problem if the get overfeeded (but omg what can stop overfeeded Jax?), but lets think about it like this. Vayne, Tristana, Cait... have cca 2K HP (ok?). If I make Q+W combo followed with autoattack with ulti passive bonus (it is often worth to count hits (1,2,bash) and keep "bash" for teamfight), it deals 1100-1400 damage and the squishes life drop down so fast. Another point is these AD carries attacks with auto-attacks, right? With this build I have 34% dodge = dodging every third attack granting me free stun. So simply dodge - W - Q - E - autoattack. I admit this is model situation without any good tank who will taunt or stun me and other annoying stuff.

Getting Phantom dancer with Jax :-/ Just no, not worth it. Trinity force is good for Jax with AD > AP and thats case if you manage to build Warmog + Atma and rest of items that are included in my build (340 AD, 250 AP), but then you have no free item spot to buy Trinity and what to sell? Hard choice.
Switching Atmog's (Atma + Warmog) for Rabadon Death Cap and Lich Bane is viable option and I use it as optional choice in my build if I want more damage but lack a tons of HP (this build focused on AP provides 270 AD and 475 AP).

My newest experience is to buy Sheen right after the Hextech Gunblade to proc from his passive (and the mana bonus is pretty cool at the mid game). Like I wrote in the guide I play more 3 vs 3 games and there is no often case to get full build (it happens, but the game tooks an hour to play), so at least the Sheen is great option to raise damage output while I dont have time to build Atmog's.


Thats true, but Vayne, Tristana and Cit have always to get some distance and since you've already used your jump, you're a dead man, especially against Vayne, that can roll back.

Trinity Force isnt "AD > AP", it gives a bit of everything. Its bonus damage effect is an advantage since you have so much AD, but that you get naturally buying items, so its a good choice, and make Warmogs less necessary.

Rabadons no, it just sucks on Jax. It has less priority and worst effects.

Lich Bane activates the hit-kill mode. Really helpful.


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by eXtr4 » November 17, 2011 9:41am | Report

VOTED +1

+1 cuz your the first with updated masteries

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by Pyromanic3 » November 17, 2011 10:30pm | Report

VOTED +1

this is a great build....what i do when i play jax is first get bilgewater first then guinsoo and finish HB....

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by ovnoglavi » November 19, 2011 4:21am | Report

Exelent build, mate... I am a Jax newbie, so I,m trying to find the best Jax build for my playing style... This build has what I need... I've tried it and I'm quite pleased with my results! The one thing I must add is viability of Lich Bane on Jax!!! Why? Well, as soon as you activate Empower, you triger Lich Bane passive, a + 100 AP bonus damage so your Leap Strike turns into a Hidrogen Bomb!!!
Anyway thats just my play, I build this item right after Rylai's... Oh, I forgot... I build Sheen right after Ninja Tabi, and than follow your guide!!! It apears that Sheen is a part of Jax core, cause of realy fancy synergy with his abilitz combo!!! It works fine for me...
Thanx for a nice build! You got my vote, bro...


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