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prime

General Guide by Alexandrina

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Alexandrina

My ad carry build (normal perhaps)

Alexandrina Last updated on December 12, 2011
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Team 1

[VS]

Team 2

Ability Sequence

2
4
5
7
9
Ability Key Q
1
14
15
17
18
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Chapter 1

The first 2 champions, are the typical ad builds, with the little diviation at the end, because of the different passives of Cait and Ashe. For Vayne, I prefer to go with bc, because of the extra attack speed for her silver bolts, from there on its ad, and as. I build very late banshee, because of her utility during the teamfights, Vayne is a lot harder to catch by the bruisers than most of the ads in the game. I havent made an Ezrael build, because its pretty much the same as Corki's. Trinity rush followed by massive amounts of ad items like bt,bc and ie. The way I play Sivir, tough in competative play, she is still a little underpowered, relays on her massive movement speed and utility, so that she is able to push at a safe rate. I build wrigles 1st one for the life steal, dmg,armor and farm, and 2nd for the free wards, that i my support, doesnt have to spend so much money on. For Tristana/Miss Fortune, every typical ad build is ok, so you can play it as you want.

Kog Maw on the other hand have 2 very different aproaches as ad carry. First is the typical ie into dancer build. The 2nd, as many people may know it, the North American style of play, which focuses on his % of max health damage. Tha build relays on massive amount of attack speed, tough I havent put any as runes in the build. For marks I use flat ad, because otherwise Kog wouldn't be a match to any other carry on bot lane. My quits are Magic pent, because of the massive magic dmg he inflicts, and the rest can be changable.

I havent put a build on Graves, because I havent played him as much.


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