get
prime

Ashe Build Guide by Madstank

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Madstank

My Ashe build

Madstank Last updated on February 17, 2012
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Ability Sequence

2
8
10
12
13
Ability Key Q
1
4
5
7
9
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 24

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 4

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 2


Guide Top

Introduction

Hello my name is MadsR from League of Legends =)

My english is not the best but i try my best to share my secret wid you,
I will onlie cover talent tree, Runes, item, and a litel text.

I love to play champion that can do a lots of harassment on the enemy champion
Like:
Ashe, Morgana, Miss fortune, Xin Zhao(Double melle cleave with double charge), Warvick (Q=Hungering Strike wid mp5 runes per lvl :D).


Guide Top

Runes

Why mp5 runes = i like to spam my Volley for drop em and use my skills a lots for harassment :)
Why Armor pene runes = Ignore armor scale into late game to + scale wid my volley to <3

Why not crit runes = becaus i will get a lots of crit from the patheon dancer and infinite edge and other item + armor pene work better for this build becaus im volley spamin and crit dont apply to volley.

Runes that are able to use to is = instant mp5 runes on lvl 1 on Seal and Glyph
Runes that are able to use to is = Atk dmg runes on Quintessence and Mark


Guide Top

Items

I start ALWAYS with boots first and 3 health potion becaus i can avoid skill shot and run inn and volley and back away fast

Why 2 dorans blade = It makes you strong early 200 extra hp + 20 atk dmg + 6 percent life steal = money back on last hitin minons and not makin deadth to enemy champion + you can stay a lots longer in lane


Guide Top

Team Work team fight :P

In team fight / fights you always stay behind your partners and at a good range if they go for you = you use volley and your ulti mate to keep them on range and your movement speed.

If they go for your partner = protect ur Squishy with ur ultimate it stuns em and focus their squisy and spam volley to em.


Guide Top

Summoner Spells

Flash: for kite in lane, team fight, get away (this is a most)

Ignite: For mundo, champion wid loads of life steal, for voli bear, for ww ultimate(becaus he get 35% extra life steal)



Exhaust: works to but i like the 2 on top


Guide Top

Masteries

I pick the Tough Skin and the armor becaus = when you shoot volley on your enemy in the lane you will for sure be hit by minons and if you get those talents you will not lose so much health when you use your volley or harrasment on your enemy in lane.


Guide Top

Skill Sequence and skills detail in my words :)

First prio: Enchanted Crystal Arrow
Second prio: Volley
Third prio: Here you can pick betwenn more gold from Hawk shoot or more support and harrasment from Frost shoot thats up to you look at the situation.
Fourth prio: Its the last that you did not pick on the Third prio


But always start with 1 Volley 1 Frost shoot 1 hawk eye so you got 1 in each at lvl 3 befor you start to pump Volley and Third prio


Volley: do aoe dmg and can be used on long range
Enchanted Crystal arrow: stuns can be used on the whole map but thats about luck
Hawk shoot: Good to scout with, reali nice to hawe if its gankin going on, for find escapin enemy or use em in grass for allow ur auto atker to keep auto atk em em :).
Frost shoot: good support skill works like a frozen mallet, and it can grant you a kill early on if it is a slow champion and he pushed to far and you auto atk him to deadth.