Jax Build Guide by Vilgot
This build has been archived and is for historical display only.
PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
| Health | 4217 |
| Health Regen | 17.35 |
| Mana | 1260 |
| Mana Regen | 19 |
| Armor | 138.69 |
| Magic Resist | 101.8 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 419 |
| Gold Bonus | 0 |
| Attack Damage | 293.8 |
| Attack Speed | 31.007 |
| Crit Chance | 25%S |
| Crit Damage | 0% |
| Ability Power | 160 |
| Life Steal | 22% |
| Spell Vamp | 20 |
| Armor Penetration | 11.52 |
| Magic Penetration | 0 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction
June 16, 2012
In this guide, I will discuss the usage of
Note that I will mainly talk about the "TOTAL DESTRUCTION" build.
Before we get into it I would like to thank Jhoijhoi for creating an awsome guide on how to make a guide :P
Her guide can be found right here.
And please don't be a **** and trollvote. Before you do, read this gudie.
If you see any mistakes, please tell me and I will do my best to fix them.
*NOTE*
BEFORE YOU READ THIS GUIDE YOU SHOULD BE AWARE OF THAT I HAVE COLLECTED ALL INFORMATION BY PERSONAL EXPERIENCE. IF ONE OF MY BUIDLS ARE SIMILAR TO SOMEONE ELSES, THEY ARE TRULY A MAN OF GREAT TASTE AND HAVE A GREAT SENSE OF KNOWLEDGE WHEN IT COMES TO BUILDING A CHAMPION.
My history with Jax
When I first took a look at
Jax, I thought he looked stupid and even though I had never played him, he ended up on my "Champions Not To Buy List". I never saw someone use him so I figured he had to be pretty bad. This was before his remake.
When the remake finally was made, he became free of the week and just like that, he was used in every game I played.
I didn't really notice it until some dude tore **** up! We lost that game and that was the turning point for me.
Well, I didn't try him out right after that.
But one day when I was bored, I wanted a new champion and instanly thought of
Jax. He was still 1350 RP at the time.
I bought him and instantly fell in love.
Ever since, I've been rockin'
Jax pwn style and I'm here to teach you how you can do the same!
Pros / Cons
Masteries
TOTAL DESTRUCTION
Since
I take both Magic Resist and Armor in the defense tree (you must be ready for any type of situation, therefor the MR and Armor) as well as some health. Pretty standard.
Tanky DPS
In the Tanky DPS build I focus more on AD and as than AP. That's why I use the standard 21/9/0 setup.
You wanna go solotop with this build so picking up that extra health and armor will benefit you since most solotop champions scales of AD.
Runes
| Runes | |||||||||||||||
Greater Mark of Armor Penetration 9 |
Greater Seal of Armor 9 |
Greater Glyph of Scaling Magic Resist 9 |
Greater Quintessence of Attack Damage 3 |
||||||||||||
I use the same runes for every
greater mark of desolation The marks for extra damage against champions.
Summoner Spells
Many people don't run
Flash on
Jax because of his
Leap Strike and that makes total sense to me. But the thing is...
I'M ADICTED TO
!!!
So if you decide to be smart and not run
Flash, pick
Ghost instead since that works as a great escape or catching up to someone mechanism.
Here's a list of spells you want and dont wanna pick up.
The good ones
This is a decent spell. Works better for supports in my opinion since you should focus more on damage and staying alive than to impair the opponent.
If you'er having trouble staying alive this could be a viable choice.
JUNGLE SPELL ONLY, RESTRICED AREA FOR NON-JUNGLERS!
This one is great since
If you tend to get CC'd alot, this is a viable option. A better option would be to buy
This spell is awsome in so many ways. You can use it for so many things. For instance;kill stealing or as I like to call it "securing kills" ;)
Negating
The not so good ones
NO COMMENTS.
When you see surge you instantly think "NO" but it can be pretty decent for
Unless you'er some professional ultra skill spammer mana should not be a problem.
If someone uses this, please dont get offended but you'er a ****ing ******.
You'er not a support.
Skill Sequence And Usage
Jax charges his weapon with energy, causing his next attack to deal 40 / 75 / 110 / 145 / 180 (+60% of ability power) additional magic damage.When you see that I'm maxing my
Well let me explain why I do that.
Since
And with
Jax leaps towards a target. If it's an enemy, he attacks, dealing 70 / 110 / 150 / 190 / 230 (+60% of ability power) (+1.0 per bonus attack damage) physical damage.And when you get an easier time farming minions, you should hit lvl 13 faster which means your
That means your
Jax dodges all incoming basic attacks for 2 seconds and reduces AoE damage by 25% while he is dodging. At the end of the duration, Jax deals 50/75/100/125/150 (+0.5 bonus attack damage) physical damage to nearby enemies and stuns them for 1 second. This spell deals 20% (up to a maximum of 100%) increased damage for each attack dodged. Jax has the option to activate the ability again after 1 second to end the effect early.You max
Passive: Hitting 3 consecutive times enhances Jax's next attack for 100 / 160 / 220 (+70% of ability power) bonus magic damage.Active: Jax gains 25/35/45 (+30% of his bonus attack damage) armor and 25/35/45 (+20% of his ability power) magic resist for 8 seconds.
I love this ultimate.
You don't even have to activate it. The only time you have to activate it is in teamfights because you need to survive.
If you do a basic attack followed with empower leaves the minion at 1/3 health and then
Now to the usage of your abilities
Early Game
Early game you just wanna farm and I've already been through that so let's get going to mid and late game.
Mid Game
In this portion of the game, you should have won your lane and you wanna gank other lanes.
You'er an awsome ganker so activate your
After that, basic attack then
I love catching escaping enemies. When you see that
Late Game
This is the funniest part of the game. This is when the teamfights start! Remember to stick with your team, or you will die.
When a teamfight start, you don't wanna draw any attantion to yourself otherwise you will get killed pretty quickly.
Just wait for your tank to engage and then activate your
Core Items
The items listed above are the items I concider "core items" since the synergise so well togheter.
These items (and some boots) is all you need to literally rape someone.
80 Ability Power, 30 Magic Resistance, 350 Mana, 7 Movement Speed Multiplier. UNIQUE Passive: When you use an ability, your next physical attack will deal an additional 100% of your Ability Power in damage. This effect has a 2 second cooldown.What is there more to say than this this item is AWSOME?
30 Magic Resist. Helps you to survive in teamfights.
350 Mana. You dont really need mana but it's nice to have it just to have it.
7 Movement Speed Multiplier. I'm a huge fan of movement speed so that's an awsome feature.
AND NOW TO THE PASSIVE
Let's do some math!
With the TOTAL DESTRUCTION build you get around 540 Ability Power and 199 Attack Damage.
Let's say you
That activates
Now use
The total damageoutput is 847!
And now your grandmaster's might. 220+199+540 x 0.7=797 total damage. 598 of that damage is magic damage, the rest 199 is physical.
Your total damageoutput with this combo is 2397!
Keep in mind that I didn't calculate with the
45 Ability Power, 35 Attack Damage. UNIQUE Passive: On attack or spell cast, increases your Attack Speed by 4% and Ability Power by 6. Lasts 5 seconds (stacks up to 8 times).35 Attack Damage. AD is just as nice as AP.
THE PASSIVE!!!
This passive stacks SO GREAT with
70 Ability Power, 40 Attack Damage, 15 Life Steal. UNIQUE Passive: +20% spell vamp UNIQUE Active: Deals 300 magic damage and slows the target champion by 50% for 3 seconds (700 range). 60 second cooldown.This item also has Attack Damage and Ability Power and we already know that's great for
But we wanna look at it's Active ability.
DA ACTIVE!!!1
Deals 300 magic damage and slows the target champion by 50% for 3 seconds (700 range). 60 second cooldown.
THAT IS AWSOME!! Why you may ask well I'm gonna tell you! IT'S LIKE A MINI
Awsome, just awsome. Ecspecially for chasing.
Damage Items
What is an AP champion without
Rabadon's Deathcap? That's right, nothing. Without this item, your Ability Power will be stuck at 275...
MUST BUY LATE GAME ITEM
Probably the best item if you want straight Attack Damage. Not recommended on this build. Although your
Leap Strike will do more damage but all your other abilities will do less damage.
NOT RECOMMENDED AT ALL! You already have enough attack speed!
This item is great but you wanna focus more on Ability Power than Attack Damage. The magic Resist can come in handy but you should let your tank stack Magic Resist.
This is probably my favorite item after
Lich Bane, for obvious reasons. IT GIVES EVERYTHING! And with two awsome passives.
The slow is nice since you are a basic attacker.
The other passive is AWSOME! But because you'er focusing on Ability Power, therefor,
Lich Bane is a better purchase.
Great early game item. Great throughout the entire game since it gives you a free ward and
Jax loves wards. But I, for some weird reason, don't like it. :S
Defensive Items
If you'er having trouble staying alive in teamfights, buy this item. It works better for the Tanky DPS build though combined with
Atma's Impaler.
If those AD carries annoy you, buy this.
This item is soo good. 500 HP and 80 Ability Power. And on top of that an awsome passive. Slows the by 35% target when using an ability on them meaning, for instance, your
Leap Strike will slow your enemies. Must buy item.
This item is really nice but you shouldn't switch out something for it unless you hate
Rylai's Crystal Scepter.
If we would be building more hp this would be great but we'er not and as I've said several times, we'er building Ability Power.
Gameplay
EARLY GAME
Harrasing on the other side is just as important as farming but you don't wanna try to hard at it. I mean, don't run after your opponent just to take some of his health denying you some minions.
Make sure you don't push your lane so your jungler can go for a level 3 gank. You should never push your lane because if you do, the enemy jungler can gank you very easily.
MID GAME
In this portion of the game, your lane should be won and you wanna start ganking, pushing midlane, take dragon and farm minions. You want that MONEY!
Place out wards and watch out for enemy ganks, those are DEADLY.
LATE GAME
This is the BEST part of the game. The teamfights are starting!
REMEMBER TO STICK WITH YOUR TEAM AT ALL TIMES
This is a picture of a teamfight

This is the order you wannna destroy them in. You can jump onto their AP carry first, that depends on who's doing most damage.
You will drop botht the AP and AD carry in a matter of seconds if your teammates focuses them.
And if they now would have, for instance
ALWAYS activate your
When not in a teamfight, keep pushing and lay pressure on the enemies.
And when you win a teamfight,
TAKE BARON!
That will most likely result in a win.
Summary

Thanks to Jhoijhoi for that picture. ^^
If you've come this far, I am a very happy man and I thank you for reading my
Jax guide.
I hope this guide has helped you become a better
Jax player.
Keep practicing with him and one day, you will get great with him.
Leave a comment about what you think. A vote would be appreciated!
Thanks alot! <3
Also...
Jax has a lamppost as his weapon because when he first joined the league, he was to overpowered so they had to give him something less powerfull.
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