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Recommended Items
Spells:
Ghost
Barrier
Items
Ability Order
Soul Eater (PASSIVE)
Nasus Passive Ability
Introduction
Welcome thanks for choosing my build
If you are looking for a build where nasus can one hit someone this is not that build for you, if you are looking for a where Nasus can tank a whole team for 15 seconds this is the build for you.
[*] Greater Glyph of Magic Resistance
I chose the flat Magic Resistance Glyphs for a reason, and that is because scaling Magic Resistance runes do not yield Magic Resistance at level 1. Why is that a big deal? Lets say you are leashing for your Jungler and you see the enemy team is coming, You have to choices; Run like a b*tch and lets them take your jungle, thus, Screwing you; or, Tank them head on and get an early game Ace because you had Flat magic resistance runes not some BS scaling ****.
[*] Great Seal of Armor
This is pretty self explanatory if you find a better sub. Let me know.
[*] Greater Mark of Health
I choice more Health over more Armor/MR because it's Season 3, Health is OP. I also choice Flat health instead of scaling because due to the items in this build the only thing helping us tank on the rune page is the Armor/MR health late game won't matter as much, but, Early game that extra 100+ Health makes the differnce
I chose the flat Magic Resistance Glyphs for a reason, and that is because scaling Magic Resistance runes do not yield Magic Resistance at level 1. Why is that a big deal? Lets say you are leashing for your Jungler and you see the enemy team is coming, You have to choices; Run like a b*tch and lets them take your jungle, thus, Screwing you; or, Tank them head on and get an early game Ace because you had Flat magic resistance runes not some BS scaling ****.
[*] Great Seal of Armor
This is pretty self explanatory if you find a better sub. Let me know.
[*] Greater Mark of Health
I choice more Health over more Armor/MR because it's Season 3, Health is OP. I also choice Flat health instead of scaling because due to the items in this build the only thing helping us tank on the rune page is the Armor/MR health late game won't matter as much, but, Early game that extra 100+ Health makes the differnce
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