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Nasus Build Guide by M0b1us

Nasus - The Demolisher

Nasus - The Demolisher

Updated on July 28, 2011
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League of Legends Build Guide Author M0b1us Build Guide By M0b1us 32 8 132,986 Views 46 Comments
32 8 132,986 Views 46 Comments League of Legends Build Guide Author M0b1us Nasus Build Guide By M0b1us Updated on July 28, 2011
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1
MTaur (19) | June 30, 2011 11:46am
M0b1us wrote:

Sorry I haven't replied to you yet. I have been very busy.

No problem. People get busy or find new things to do or otherwise forget about MobaFire all the time. It's not like the notification system works or anything.

M0b1us wrote:

I used to get tiamat on Nasus all the time. However as I got better I found out it was actually hurting me. Since Tiamat deals splash damage, it became hard to hard-farm my SS. So I eventually dropped it to enable me to get more minion kills on SS.

I guess maybe I'm just not that good at it. I like the 50 AD, and the mini-Philosopher's bonus. It takes 17 lost SS's to negate the 50AD on SS, and I usually find myself making a lot more gold with the splash than I would otherwise. Sometimes it's hard just to get a last-hit in, so I'm happy to get 2 kills and one SS point instead of just one kill and one SS point. Maybe it's not actually that hard to farm 3 or more SS points per wave. I don't get the technique, though.

M0b1us wrote:

Philosopher stone is one of the greatest items ever in my opinion. It is the best laning tool and it only cost 800. Definitely worth getting.

They recently nerfed the MP5, and now GP10 is "unique" the same way CDR is. But I'll still get it a lot.

M0b1us wrote:

SS does indeed reset the auto-attack timer. If you are quick you can actually pull off 3 auto-attacks in one short combo.
attack-SS-attack
By the time SS is done, depending on your AS you will be able to attack again.

I haven't noticed anything like this. At best, I've timed it so the SS comes surprisingly soon after the first attack, rather than just noticeably early.

M0b1us wrote:

Now the self-heal is actually interesting. Whenever you enter your ult you gain a certain amount of HP. This means that you literally gain that amount (as in heal) and then your max is also increased. This is why you should wait till about half health before popping it.

I think you gain max health and then get healed, so you gain HP either way, so you can go from 1000/1200 to 1400/1600. Anyway, there are various reasons to wait, though - wasted lifesteal, madred's bloodrazor, and keeping them from retreating before you get there.

M0b1us wrote:

You are using SF correctly sir. It can check bushes, damage minions and make SS last hitting much easier. It is a great skill to learn to use properly. I am glad to hear you are doing so.

Thanks. There wasn't much discussion about that in the guide, but not everyone always says everything they know about a character in every build. I had to play a couple Normal games before I figured this out, since bots don't really hide or deny.

M0b1us wrote:

I still think it is the funniest thing to wither someone then exhaust them as soon as wither is done. It truly makes Nasus the ultimate single target slower.

Hmmm. Sometimes I do it the other way around, because Wither snowballs. That first second or two they might get away. :(
1
M0b1us (18) | June 25, 2011 5:31pm
@ MTaur:
Sorry I haven't replied to you yet. I have been very busy.
So I am gonna make up for lost time.

I used to get tiamat on Nasus all the time. However as I got better I found out it was actually hurting me. Since Tiamat deals splash damage, it became hard to hard-farm my SS. So I eventually dropped it to enable me to get more minion kills on SS. Philosopher stone is one of the greatest items ever in my opinion. It is the best laning tool and it only cost 800. Definitely worth getting.

SS does indeed reset the auto-attack timer. If you are quick you can actually pull off 3 auto-attacks in one short combo.
attack-SS-attack
By the time SS is done, depending on your AS you will be able to attack again.
Now the self-heal is actually interesting. Whenever you enter your ult you gain a certain amount of HP. This means that you literally gain that amount (as in heal) and then your max is also increased. This is why you should wait till about half health before popping it.

You are using SF correctly sir. It can check bushes, damage minions and make SS last hitting much easier. It is a great skill to learn to use properly. I am glad to hear you are doing so.
I still think it is the funniest thing to wither someone then exhaust them as soon as wither is done. It truly makes Nasus the ultimate single target slower.

Again, my apologies for not replying to you. Hopefully I can be more attentive now that I got some time on my hands.
1
MTaur (19) | June 3, 2011 8:23am
After playing some PvP with Nasus, I've found that Spirit Fire at 1 for checking the bushes helps. I take Exhaust in case I want an early Wither and as a second Wither all game. If I use Exhaust at 1, I take Wither at 2. Then during the laning phase, I often use Spirit Fire to simultaneously weaken creeps and to harass away champs for siphon strike last-hitting. When the other team is good enough to prioritize zoning you out, sometimes this can help you... all you need is to get there in time for the last hit.
1
MTaur (19) | May 28, 2011 11:40pm
This is sort of minor, but maybe worth pointing out: siphon strike resets the auto-attack timer, meaning you can hit Q right after an auto-attack for burst. This makes last-hitting easier, since even after you get Sheen it takes 2-3 auto-attacks before you can siphon strike for the finish.

Anyway, this guide taught me a lot about Nasus and now I feel like I can play him at least halfway-competently.

It took me a while to notice that Fury of the Sands starts out with a burst self-heal, making it really good for counter-initiating. I guess it also boosts your max HP for the duration too, but I've found that my playing got better when I started counter-initiating with it.

+1, btw
1
MTaur (19) | May 28, 2011 3:51pm
I sort of think Tiamat actually somewhat works on Nasus. Like, right after Sheen. Unfortunately, you don't get Siphoning Strike points for splash kills, but it does help your MP5 and HP5 while giving you an early 50 AD.

I'm not sure it's worth it, though. I find that HP5 helps when you're getting kited a lot and you can't really lifesteal and you have to farm with Spirit Fire... but there are good reasons for just getting a philosopher's stone in that case. I think of Tiamat as Doran's big brother.

I'm just starting to get used to Nasus, though. I haven't even finished Trinity Force in any of my games yet... Stark's + Aegis is about as far as I get so far.
1
TehPenGu (15) | May 3, 2011 7:54am
Thanks for the tip!
1
M0b1us (18) | May 2, 2011 2:58pm
Quoted:
Im not sure, but what happens if you downvote + comment, then delete your comment?


BTW: any thoughts about having Manamune on Nasus?


It's the moba patch. After 20 votes then they no longer have to comment to vote. I guess some guys are just scared that a new build may have been one of the best Nasus builds.

Oh well, noobs will be noobs.

Manamune would help a lot. However I would think that you need a primary tank before you get it. You want Nasus to stay bulky but have more damage than usual. However if you do find that the enemy is high on AD and you can afford to have more offense, then sure. It synergizes great with Frozen Heart.

Remember, the only item that is not situational is trinity force.
1
TehPenGu (15) | May 2, 2011 7:46am
M0b1us wrote:

Does anyone know how to report bugs? Somehow someone down voted without commenting.



Im not sure, but what happens if you downvote + comment, then delete your comment?


BTW: any thoughts about having Manamune on Nasus?
1
Basuru | May 1, 2011 11:58am
Very nice guide. :)
1
M0b1us (18) | April 29, 2011 6:08pm
Does anyone know how to report bugs? Somehow someone down voted without commenting.
1
Horatzel | April 29, 2011 5:29am
Voted +1
the best guild
1
TehPenGu (15) | April 28, 2011 1:29pm
Voted +1
+1, and comment! ;)
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