Not Updated For Current Season
Hello, Summoners! Sorry for my bad English. I hope you will like my guide.
This is Nasus DPS guide. Main features of this build is huge lifesteale and critical strike chance and damage. DPS Nasus has no hp items, or items with big armor/ magic resist, so in this build we must use one of the biggest advantages-nature lifesteal. Nasus passive gives him 10/15/20% lifesteal and this is a great value.
Why we don't use attack speed items? Our main skill is Siphoning Strike (SS) and it depends on our attack damage + kills dealt by SS, so attack damage items will be more usefull. In addition Trinity Force gives us 150% increased attack damage. Last Whisper gives us not only damage but 40% armor penetration.
In late game Nasus will deal about 1860 damage by one SS spellcast and with cooldawn reduction runes its cooldawn is about 1 sec. Great damage, isn't it?
Why we take Executioner's Calling first? With this item we will get good lifesteal and critical strike chance in early game. Item's passive helps us finish escaping enemy and its passive is good against big hp regen/healing chatacters.
Mercury's Treads reduces any crowd contol effects so we don't need Banshee's Veil or Cleanse.
Take The Bloodthirster and Infinity Edge for more damage and critical strike.
RUNES AND MASTERIES
Runes and masteries is your own choice but I prefer 21/0/9 masteries with armor penetration, damage, critical strike chance/damage and 5% damage increased. DPS Nasus hasn't many hp so I take 3 Greater Quintessence of Fortitude for more hp in early game. I also take 9 Greater Mark of Desolation and 9 Greater Glyph of Focus for more powerful Siphoning Strike. And I use 9 Greater Seal of Clarity for no problems with mana regeneration.
TACTICS AND SKILLS
Our main skill is Siphoning Strike and we must max it first. Be carefull in early game and with your first skill and Ignite u can easily get first blood or even double kill. But you must remember that DPS Nasus isn't fat especially in early game and his survivability depends on lifesteal and careful play.
Our Wither is exellent multifunctional debaff against different enemies especially others mellee DPS, helps in ganks for its big movement speed slowdown.
Spirit Fire deals AoE damage and reduces the armor of enemies. Very usefull in team battles.
Fury of the Sands. It is our amazing ult. It makes Nasus unstopable monster against all kinds of enemies. Nasus gains bonus HP and more damage, stealing his enemies HP. But it is necessary to useult in right moments.
I take Ignite and Ghost. This summoner spells are good with my playstile, but you can choose your own spells.
Good luck, Summoners! Tips and comments are welcome.