Nautilus Build Guide by Wrecs

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This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

League of Legends Build Guide Author Wrecs

Nautilus - Spank 'N Tank 7/25/12

Wrecs Last updated on July 27, 2012
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 0

Honor Guard

Defense: 21

Strength of Spirit

Utility: 9

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Hello Thar! Thank You for taking a peak at my first guide! My name is Wrecs and I'm currently a jungler in the 1700s. Nautilus has always been a strong pick since his release. It took people quite sometime to figure out how strong he really is. Since his release he has been nerfed not once, but twice sadly. The nerfs however did not do much to him, he is still a strong pick and can win games.

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Pros / Cons


Tons of CC
Strong all game
Great Initiation
Strong Ganks at level 3 and up
Big Daddy

Can be counter jungled if played against fast junglers
Landing Hook is Important
Drowned in the Sea

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I Prefer Attack Speed marks to clear the jungle faster early game, armor seals are pretty much standard on every junglers, I prefer flat MR glyphs over MR/Lv glyphs because I feel that the extra 10 MR from per level comes in too late, and finally MS Quints for ganking and moving around in the jungle.

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The masteries I run are pretty self explanatory. I take 0/21/9 for tankiness, Movement speed, increased buff duration, improved flash and improved smite.

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Summoner Spells

Take smite every time you jungle no matter who it is. I prefer flash over exhaust or ghost because flash is always useful in any situation. Whether to flash over baron wall to steal baron , flash to Dredge Line, or flash to escape. Flash makes da plays!

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Jungle Route

REMEMBER: Gank when you see an opportunity and if your whole team is complaining at you don't listen to them. Gank when you can and when YOU see it's a the right time to. Don't try so hard to gank that you fall behind and lose xp.

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Getting Invaded/Counter Jungled

A huge con to Nautilus, is his speed. He is as fast as MOST junglers in the game, but not all. He can easily be counter jungled by: Mundo, Udyr, Nunu( yes, nunu is back :3), Shyvana, and other speed junglers. At the beginning of the game, if you see a blitzcrank on their team, or any strong level 1 snares or stuns on their team, expect an invade. (Morg, Sion, Taric,..ect)
If you feel you're going to get counter jungled and your team does not care, just do a red start. Go to Your Wraiths, Red, (Gank Optional), wolves, golems and clear your jungle. If your team is smart and is communicating try to invade them instead and turn the tide. If you feel they're going to invade YOUR blue go to THEIRS and just trade blues. A nice thing about nautilus is that with the proper runes and masteries you can get to level 4 without blue buff. If they keep taking your wraiths, or buffs, place wards in the entrances to your jungle and get your lanes to gang up on the enemy jungler to let him know that your jungle is not his to take. In higher elo's a lot of people know they have to shut down Nautilus early by counter jungling him, to avoid his Strong, CC heavy, late game.

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Early Game

Early game, make sure you tell your teammates to attack wolves with you, also make sure you get a strong leash at blue buff to gank at level 4. MAKE SURE TO ACTIVATE AT 1:34 TO HAVE IT UP FOR WOLVES AND BLUE. As Nautilus you just want to get to level 3/4 quickly to start ganking. Landing your is crucial during ganks. When you go back make sure to purchase a couple of wards when you can. Remember, your job as a jungler is to make sure your lanes are not pressured and to help assist in getting your laners fed. 0-15 minutes.

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Mid Game

By this time in the game, you should have both of your gp10s and maybe full boots. You want to make sure dragon is warded and keep ganking when you can. Your should be making you pretty tough to hurt in fights. Make sure to peel anything off your carry. If an Irelia jumps onto your carry in a dragon skirmish make sure to do whatever is possible to get her off your carry. 15-30 minutes.

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Late Game

This is the point where a Baron fight could mean the win or loss of a game. You Should have a decent amount of your build completed by this time and oracles should be bought if your support does not have the money for it. YOUR THE TANK, STAY IN FRONT. If you see someone alone them and pick them off. Again PEEL for your carries! 30- minutes.

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Skill Sequence

Take first to do the most damage to the camps. MAKE SURE TO PRESS W AT 1:34 TO TAKE WOLVES OUT AND HAVE IT UP BY THE TIME BLUE STARTS. Take Second to add even more to your damage output to the camps. 3rd Take to continue jungling OR Take to gank and TRY make a successful gank because jungling after a failed gank with only 1 point in hurts you more than you think.

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You want to start off with Boots of Speed and 3 Health Potions. You want to get Philosopher's Stone and Heart of Gold ASAP. See if they have more AP or AD and finish your boots. ONLY GET Wit's End IF YOUR AHEAD. Get an Aegis of the Legion and if they have more ap get your Abyssal Scepter first or if they have more ad get Frozen Heart first. You can get more armor or a Banshee's Veil to replace Abyssal Scepter.

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For the most damage output, your combo is: > Auto attack > > > > and more Auto attacks. Remember that YOU are the tank and Initiator so don't be scared stay in front of your team and protect them. If someone goes onto your carry make sure to auto attack them for the stun and unleash your combo. Also in teamfights you want to use your ult on someone the the back of their line so it knocks up as much people as possible. Buy an oracle when you have extra money and wards WHENEVER you have extra money you NEVER want to leave spawn point with an extra 100g in your pocket. If you see a (Lee Sin) top lane, ganking at level 2 with no blue buff, RUN to his blue as fast as you can and take it from him. Nautilus has the ability to take buffs rather quickly with no help once he has 2 points in .

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Overall, Nautilus is still a strong pick after the 2 nerfs and can still help you gain elo as a jungler. Nautilus is still easily my favorite tanky jungler in the game because of the fact that he has 4 CC abilities; passive,Q,E, and R. When you're playing nautilus always remember to SPANK 'N TANK!!

(Thanks to Swaggywahlee for title)