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Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

New Item era kennen

Last updated on January 13, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
12
14
17
18
Ability Key W
4
8
10
13
15
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


New age kennen

So kennen isnt the man when it comes to scaling with AP, so no need to go crazy for it, late game you need to be able to stun everyone, and get out. You wont be the one killing everyone.

(Note: with new AP items, casters are hitting through the roof. Kennen is nerfed relatively by this, as he has bad ratios. The new items do make keennen a wose hero choice

so, get CD boots, 20spell pen is nice, but casting your spells more often to cause more stuns to allow others to kill is imporant, more important id say :)

crystal scepter first, we need items that give survivability and AP, not just AP, cause as i said we scale badly late game.

no point in designing more items after this, u wont get to it in 90% of games, dont want to distract people from the core.

the hourlass or abyssal sceptre (last 2 items) order depends on what's up, if u have an AD damage opponent, get hourglass, AP, get abyssal. I would suggest getting the armor or MR component first as the AP will marginally help compared to the resist/armor immediately.

defense spec because too many wasted talents in utility + defense is alright for us, we need all the help we can get, being a caster that zooms into the fray.

flash is offense/defense, ignite is for those times where you yourself do need to kill someone, that simple. you coulg get ghost or cleanse, but i dont cause with E you kinda have an escape mechanism there already.

skins, buy a skin, they make you start off with 40% more AP and hp :P +all hi skins are ****, and having a **** skin makes you cool.

alright good luck