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Ezreal Build Guide by Jungle Udyr

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Jungle Udyr

[NEW META] - Ezreal + Smite (5.12)

Jungle Udyr Last updated on July 10, 2015
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
14
15
17
18
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 9


Guide Top

Introduction



Hi Guys, I'm Udyr Bot, Diamond at Brazilian server, and I'm here to teach you how to play AP Ezreal with smite!


Guide Top

Runes


Runes

Greater Quintessence of Ability Power
3

Greater Seal of Scaling Health
9

Greater Mark of Magic Penetration
9

Greater Glyph of Magic Resist
9

Simple runes, you can change Scaling Health Seals to Armor Seals, and MR Glyphs to Cooldown Reduction or Scaling MR, pretty simple :)
AP Quints for more damage, Scaling Health because you are squishy during the game, Magic Pen to deal more damage and MR Glyphs to play against AP Laners (against AD Laners, as I said, you can change to cdr or more ap)


Guide Top

Items



Cooldown Reduction for late game it's essencial. You can change Furor to Homeguard if needed.


With this new item, Ezreal is a beast, he deals AP AOE Damage, and his Q will have only 1.5 seconds cooldown. So you can spam, AOE damage. And the Red Smite, so you can do true damage, and receive less damage.


Synergy with your jungle item, and procs Q on hit effect.


Necessary for any AP. Increase your damage a lot.


Nice shield, nice ap scale with your mana, and mana regen.


Necessary for any AP. YOU CAN PENETRATE THEIR MAGIC RESIST! FEAR THE PENETRATION!


If the enemy team, is not building MR, you can build Zhonya's.


Guide Top

Skills




EVOLVE Q FIRST!
It's better for poking, easier to hit, higher range, procs Smite True Damage and the new passive of the jungle item... Next, I prefer evolving E than W, W doesn't do a lot of damage with this build in early/mid game, that's why I evolve it later.


Guide Top

Pros & Cons



Pros
- Q only have 1.5 cooldown late game.
- Good burst.
- Ultimate can secure objectives.
- Scape with your W
- Late game, no mana problems.
- Hybrid damage.
- He loves Taric KappaPride
- Smite can garantee a lot of objectives.
Cons
- Squishy early game.
- Low damage in early/early mid game.
- A lot of skillshots.





Guide Top

Summoner Spell



NECESSARY! You will need your jungle item, so you need to get Smite! It's good to steal buffs, garantee objectives, and farm -champions-!


If you can use your Essence Flux smartly, you can change your flash to Ignite our Exhaust (against Assasins -Zed, Talon...-) But I still prefer Flash.



As I said before, it's good if you can control your Essence Flux...