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Gangplank Build Guide by nightmare122489

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author nightmare122489

No BS Gangplank Dominion Guide

nightmare122489 Last updated on September 30, 2011
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Ability Sequence

1
4
7
9
13
Ability Key Q
5
12
15
17
18
Ability Key W
2
3
8
10
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 6

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 3


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Chapter 1

First things first the values on the chart with things like attack damage and crit chance are way off so don't pay attention to that ****py chart. You end up with a much higher crit chance (minimum 87% I can't remember the exact number off the top of my head)and much more damage.

There isn't much strategy to Dominion besides capture points and to work with your team so just try not to die and do as much harassing as you can with GP. Have fun with ultra crits. The build works well because as you start to crit people start to get really beefy and right after they get beefy you start to do a ridicules amount of damage and have a great harass and chase ability. You always end up staying one move ahead with this build. You are kinda squishy so don't run into a horde of enemies, instead hit them a few times so they are either almost dead or are really hurting and then go in and finish them off or chase them down.

There are 7 item's that's because it depends on the game. If they have a lot of armor obviously go with the The Black Cleaver if not then go with sanguine Singuine Blade.

I always help push top and get the first cap because I'm slower and without boots. By the time I get up to the top its either won or lost but I help cleanup with a shot here or there. If we get top I can usually get my first Cloak. As the game continues I play passively and just take some shots and get in the battle when I can actually help and not die. Once I get some nice crit with 2 of the Cloaks... which doesn't take that long, I start to really hurt people and make them think twice about sticking around under turrets or coming after me. Once I get Phantom Dancer and Infinity they are starting to beef up and I'm still squishy so I start on the Frozen Mallet. Finish off the game getting one of the two last items. By the end of the game you should be able to easily chase people down and kill them in a matter of seconds and killing squishes 2v1, or you could go running after those tanks that annoyed you all game. The build gets really strong and is a lot of fun when you're running the map.


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Pros / Cons

Pros: Very large amounts of damage and fast movement speed with a great harass, Very fun to play
Cons: Die easily until you get Frozen Mallet and you are always targeted


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Skill Sequence

I always start off getting Parrrley and then getting raise morale twice so we can run faster at the beginning and I have better stats in the initial team fight. I then keep going between Parrrley and raise morale unless I get into a tight spot and need health real quick I will sometimes level up close to the end of a fight and be running away or after someone and I will level up remove scurvy to get that little health I need to either get away or kill them.


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Items

I have tried many different start items and none serve me better for killing and critting like executioners calling. It's a great item and it gets better as the game goes on. I then always get boots of some sort and then 2 cloaks. I follow that up with a Zeal and I either finish off Phantom Dancer or I start on Infinity edge. Once I finish both Infinity Edge and Phantom Dancer I get Phage and start Frozen Mallet. Frozen Mallet is great because I can come in and pop them once with my Q and they are slowed so I just run in and finish them off. By this time of the game I would like to kill people a little bit faster so I can 2v1 almost anyone so I start on either Sanguine Blade or The Black Cleaver depending on who I'm up against. When it's all done you will be critting almost every hit and you will be killing people in a matter of seconds. Have fun and Enjoy.


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Masteries

The Masteries are going for damage and some added survivability. I took good hands because everyone dies in Dominion so why not revive quicker?


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Runes

The Runes I picked were a combination of crit chance crit damage and some magic resistance for those mages that gobble you up.


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Farming

As far as farming goes you just get some minion kills here and there. I mainly end up getting minion kills to heal myself later in the game or defending my turret for a bunch of them.


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Team Work

Your role in this game is to harass and do crazy damage so your teammates can cap and hold the bases. You're too squishy to hold a place against 3 people so really don't try it unless its the only option. You cannot be afraid of dying with GP especially early game because it's going to happen, instead focus on the most important champ and do as much as you can while you are still alive. They will focus you and not like you because you are doing a lot of damage so be prepared to have a good getaway and stay up on your health using the various healing methods(killing creeps, the health spots around the map, recalling quickly and running back is a last resort).

Later in the game you will most likely be the carry for the team and be able to take a base alone and run around the map killing people left and right. Don't get too confident and think you're god because you do that much damage because come CC will bring you do your knees and you will be killed in a heartbeat.

That brings up another point CC's. Stuns and blinds and roots are your worst enemy so try not to hang around champions like Ryze in the open. Try to have your teammates come up and distract or take the initial hit then come in and ruin his life with your damage.

If you play GP like he is a caster you will end up not dying as much and you will be helping just as much. What I mean by playing like hes a caster is not rushing into the middle or being the first one to go in. Once your tanky guy goes in follow him and take a shot, then hit a few times and continue to take a shot. I will a lot of the time use raise morale before I enter as you should to help your tea teammates and to make your crits do that much more damage.


Don't forget about your crit it can be used to stop the other team from capturing or help you defend a point. Keep your eyes on the map to help your teammates with your crit.
Some of this is self explanatory and obvious...


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Summary

In summation GP is a very good Dominion champ if you play him smart and know your role you will do great and have a lot of fun.