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Nocturne Build Guide by Oakeyoaks

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Oakeyoaks

Noc Guide To Knock Your Enemies

Oakeyoaks Last updated on September 11, 2012
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Ability Sequence

1
3
5
9
12
Ability Key Q
4
8
13
15
18
Ability Key W
2
7
10
14
17
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

Hi this is my Nocturne guide, Nocturne is an assassin. He is a good jungler and has sustainability because of his passive. He is very strong because 1v1 and has a hi utility ultimate which is mainly used to gank. His abilities are very useful when defending urself or attacking someone.

He is very strong early game and if he is well fed, your ganks will be awesome and those carries will fear you as hell, they wont stand a chance against you and that support will be dead in 2 hits.


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Pros / Cons

Pros


His ganks are very good when he reaches lvl 6
Very strong 1v1
Has a shield which can block any abiliy cast in him(very useful against mages)
Can clear the jungle easily

Cons


Lacks hard cc
His ganks are not that good before lvl 6
Very mana dependant
Riot has made champions op so he is now not used much


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Items

Wriggles Lantern:

good item for jungling. Gives you a nice armour, attack and lifesteal. If you have a madreds razors you can jungle easily becuase of his passive.

Youmuu's Ghostblade:

This item replaces the armour penetration you would usually have in your runes. THis item gives u a nice active which can help you ganking, escaping or 1v1.

The Bloodthristier:

This item can give you up to 100 attack when it is fully stacked and 20% total lifesteal.

Bersekers Grieves

This item gives you nice attack speed and movement speed

Frozen Mallet:

This item gives you some health and attack, the one most important is the passive, which gives you the chance that your basic attack slows the enemy champ for 2.5 seconds

Phantom Dancer:

Gives you a lot of attack speed, some critical chance and movement speed.


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Skills Description

Umbra Blades:

Umbra blades is bassically an empowered basic attack which deals 120% damage. This passive is ready every 10 seconds. This makes your jungle much easier because if there are more enemys around, you can heal even more

Duskbringer:

This abiilty is basic for jungling, ganking, etc. It gives you a bonus attack damage and movement speed. When you gank, you must hit the enemy with this because if it hits an enemy champion, the trail will follow the champion for some seconds, giving you the opportunity to go faster and kill him.

Shroud of Darkness

This ability is epic. It can ruin a mages combo(veigar for example), can prevent you from getting killed becuase of a stun, snare of fear. If you gank, the enmy champion will try to crowd control you, for that reason when u are jumping u must have this activatd to possibly destroy their hope to survive. This combined with your duskbringer, fear and ult makes your ganks epic. Thsi ability also gives you a passive which when you max it out you have 40% more attack speed bonus. If you have this ability on and u succesfully get away from the enemy spell, your bonus attack speed bonus doubles for 4 seconds.

Unspeakable Horror

This ability rocks. THe moment you gank and the enemies are near you you cast this ability on them, stay in the range of it and boom, feared for 1 second and probably dead.

Paranoia

This ult is very useful. Its just like TF ulti, but instead of granting vision to allies, it reduces the vision range of enemy champions which scares the s*** out of them. Then they hope you are not ganking their lane becuase they are in serious trouble. Although this reduces their vision, the range of the jump you can make is very small at low levels so you can be detected with a ward.


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Combos

>>>> >>>>You have slain an enemy!


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How to jungle/gank

First, start with golems(a good leash wouldent be bad). Smite him early so that you can ave smite for red. Now that you are lvl 2 go for wolves and wraiths. Always remember to start killing them with your passive on the first strike. Go for red buff attack him, fear him (if you fear him u will take less damage from it) and finish him with smite. go for wolves and now u have your 3 abilities + your duskbringer upgraded. Start ganking. You can go easily for top lane if he dosent hae a ward. Start with a duskbringer, if you hit him thats good, you have bonus movement speed so you can catch up with him. When he is in your range, start the channel of fear and keep basic attacking him. When he is feared, you and your partner will kill him. If the one you are going to gank has cc (fk u riven) use your shield to prevent you being stunned or such things.


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Conclusion

I think this guide will help you ot improve your jungle style. If you have any improvements or suggestions comment, rate and enjoy