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Nocturne Build Guide by Drekyl

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Drekyl

Nocturne AD Carry (w/ High Attack Speed)

Drekyl Last updated on March 30, 2013
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Beginning of Game

3rd, 4th or 5th Recall

5th, 6th, or 7th Recall

Post Tiamat

Ability Sequence

1
4
7
10
14
Ability Key Q
3
8
13
16
17
Ability Key W
2
5
9
11
15
Ability Key E
6
12
18
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 30

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Creeping / Jungling

Upon getting Tiamat, it is smart to jungle quite for a little while to get the money needed for Stingers. With Nocturne's passive ability with Tiamat, you will be able to easily kill minions and monsters in the jungle.


Guide Top

Pros / Cons

+Pros+
+Fast attack speed, so minions/monsters die faster and you can land extra hits on champions.
+Wider range of attack, meaning you can hit many more monsters/minions at once.
+Can deal 100-200 extra damage to champions, minions, and monsters using Tiamat's active.
+Can move extremely fast, especially when paired with Duskbringer.
-Cons-
-Doesn't deal as much damage as it possibly could.
-Can be a bit squishy early-game.


Guide Top

Unique Skills

With Tiamat, you get two skills. One is passive, and the other is active. The passive skill will cause a small AOE type attack that will deal 20-40% of your Attack Power as damage. The active skills functions the same, except the damage is changed from 60-100%. You also don't need to be attacking anything to use it, meaning it can be good for attacking escaping champions (or when you need that little attack boost).