get
prime

Nocturne Build Guide by Linnash

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


697
Views
0
Comments
0
Votes
League of Legends Build Guide Author Linnash

Nocturne, Eternal jungler

Linnash Last updated on October 18, 2011
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

1
4
7
9
12
Ability Key Q
3
10
13
15
18
Ability Key W
2
5
8
14
17
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
4/
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Guide Top

Introduction

Hello everyone I've been playing Nocturne for a long time and always see people who jungle with dorans or say a long sword it honestly gets frustrating when we see our jungle die at wraiths because he doesn't smite the big one, So what im going to do is show my jungle route, how its done and why i think its great. Also im going to show my item build and why its good for late game power.


Guide Top

Explaining the items

I start out with a Standard Cloth Armor and 5 health potions, because its just any junglers standard build..
I then build wriggles specifically because of the free ward, the armor, and the attack damage can be a great boost to you're defense and offense
The Berserker's Greaves because of Attack Speed... Obviously
The Black Cleaver because of the armor shred
Banshees because of the defense
Zeke's Harbinger for the Attack speed + life steal
ALSO: remember you can always trade in Wriggles lantern for a Madred's Bloodrazor if you're not doing enough damage


Guide Top

The jungle route

First start at wolves Hit all with a Duskbringer, then head over to wraiths, Smite the big one kill the rest, use Duskbringer AFTER you smited the big one, Go over to double golems make sure to hit both with Duskbringer. B.. repeat once you get madreds razor go and pick blue up, then go to normal jungle route
EDIT:Use Unspeakable Horror On double golems


Guide Top

The summoner spells

I choose Ghost and Smite because Smite is basically required and Ghost with duskbringer can pull of great ganks, Although you CAN have Flash if wanted, it is good for kills and ganks i personally use Ghost though


Guide Top

Team fighting

If you see a team fight and have Paranoia up go for the Carry, they are usually squishy and are taken down easily if surprised

If you're in a harassment fight, its pretty much you're job to initiate, with Shroud of Darkness and Paranoia you can safely initiate.