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Nocturne Build Guide by EnergyRO

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Not Updated For Current Season

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League of Legends Build Guide Author EnergyRO

NOCTURNE (For Pros that need the best items)(EnergyRO-EUNE)

EnergyRO Last updated on February 11, 2012
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
13
14
Ability Key W
3
11
15
16
17
Ability Key E
6
12
18
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

This guide is only for those who already play Noc and need a better setup for him.
Not that detailed but you are pro so you know already what to do, right?
I'm not a html master so this will be rather simple.


Nocturne, my first 6300 champ, kinda weak early game till i get infinity edge on him, which adds that nice crit rate with the one from my rune setup + the survival runes.


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Runes

I make the most of all colors.
Yellow are good for armor so i take flat armor
Blue for magic resist, flat.
Red and quints - Some would go for Armor pen, my build adds up nice with more chance at early-mid.
+ it's pretty good when some tries to run away and you give them one more hit and that is a crit strike that kills them and if it wasn't crit they could go having sex with their own turret or something.

Survival and some crit chance for stacking up with crit items mid game is my way.


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Masteries

They help me to resist in early jungle combined with armor runes you'll be around half hpat first 2-3 levels and you can do red buff after you kill golems or before, your call.


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Items

Get some wards here and there 1-3 to help you and your team each time you go to base and get that cloak of agility after boots. do go back untill you get that crit item too...

That Yoummu's Ghostblade adds nice with your arpen from mastery.

Arpen a good stat but not that highly Op as some may think.

I buy the ARpen item but I focus on ad and crit more.
These combined with Lifesteal = GG

Passive atk speed from W skill is just the bonus you play as Nocturne. :)


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Skill Sequence

For level up. well... Q is dmg + speed.
W helps passive for atk speed thats why I max it after Q
E- I max it last but it's a good spell... 1 rank on it at lvl 3 and you're ok.
R- don't ks with it and dont dive if you kill only 1 and you die too...

<Darkness>


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Summoner Spells

That's easy. Smite and Flash is what i find better.

Some may take ignite and ghost moving 1 point from offence mastery from right to left, but that's up to you and if your team can help you with blue/red.


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Jungling

I start at blue with vampiric scepter , usually I help my team in teamfights but I always try to have the buffs on me, at least as long as possible :).


Guide Top

Ending

Sorry for no Images and Colors but I give you this skill sequence , rune setup, masteries and the defence is included in both masteries and runes.

You're role is to deal a lot of dmg and to die as few times as possible.
Normal game- 19/1/6
Ranked game- 20/4/12

Have a good one and tell me how this worked for you in the game.

EnergyRO, EU-NE

OUT ! bzZz !