Nocturne Build Guide by Fido lolol

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

League of Legends Build Guide Author Fido lolol

Nocturne Jungle Guide in Darkness

Fido lolol Last updated on July 16, 2012
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Team 1


Team 2

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 0

Strength of Spirit

Utility: 9

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You start whith cloth armor and 5 healh potion. Why? cause you dont need to recall on a long can start whith a vampiric Scepter if wanna save some gold but i dont recommend it cause its risky and you can die in the jungler. and if some counter jungling come u dead, but if have pots and armor you can go save jungling whith much life after killing them and is more safe from counter jungling. wriggles lantern you buy for good and fast jungling. Always buy a wriggles lanturne if gonna jungling and sell it in late game. Mercurys treads u buy for some tenacity and good mr. if not buy mercurys treads and choise ninja tabi/berseaker greaves/boot of swithness or some thing like that you can buy clouk and dagger for tenacity, and sell it late game and when not buy berseaker greaves you dont lose any attack speed cause your passive on Shroud of darkness gives the attack speed you need. Bloodthirter very inportant for good dmg and lifesteal, buy this item cause is very inportant for all fighters. and Trinity good for late game, and the 30 ap isnt useless cause unspeakable horrow get stronger whith ap. Warmogs good for much life and combineted whith atmas u get more dmg and armor to. and banshees veil good for more mr and some healht/mana. you can go other ways on items when they have like all ap on team or all ad you goe other ways.

On the dmg it dont count the effect of atmas that gives 60 extra attack dmg !
or stack of warmogs/bloodthirster.

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Armor pen is good for much early dmg for your gangs. You also need armor seals for some good defense in early games. and mr per lvl you need late game for survive better. And dont buy flat mr cause you already have good mr in early lvls. And movement quintessences you need for ganks. You get 340 movement whithout boots and if you gank some champs that have 300 movement you truly get the kill/assist. If not goes jungling i recommend ad/as or armor pen quins. And you can swich armor pen marks to ad marks if you want but i belive armor pen is better.

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The utility masteries u need for some good movement speed and longer buffs for your jungling. And the offensive masteries u need for both early and late game dmg. You can takke the 9 in defence instead of utility if you wanna have some extra defence. But i like utility more.
And always have 21 in offence if not gonna play tank, and i dont recommend play tank on nocturne.

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Summoner spells

Smite you most have for your jungling cause if not you always gonna die. And flash is very good to. Flash you can have on (All) champs. U dont need ghost cause u have your movement runes/ masteries and you have duskbringer thats give a lot speed for escape and shase. so flash is better cause you need it if they use flash, if they do you use it to follolw. And if you know they gonna use flash or some skill wait whith use unspeakable horrow until they are away cause you can flash to get there and after that you use unspeakable horrow and get in the fear. If you use it before they come out from the fear, And unspeakable horrow be on cooldown.

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Skill sequense

You start whith duskbringer for good and fast jungling. after you get a point in Shroud of darkness for the extra attack speed on it,s passive. after you set a point in unspeakable horrow for your gangs. you max duskbringer first cause it is your biggest sours of dmg of your skills and you get even faster on your trail when upgrade it. you max unspeakable horrow 2th cause you get longer fear and more burst dmg then. And last you upgrade Shroud of darknes cause the spell shield dont get better when uppgrade, only the attack speed get better, but thats good to :P.
And of course max paranoia 6:11:16.

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Blue/wolves/wrahts/golems/red/ is my way to jungle and then you have double buffs and can go ganking bottom/mid for kills. If not gank mid/bottom you take wrahts after red and then wolves and you gank top instead if need.

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