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Spells:
Ghost
Exhaust
Ability Order
Umbra Blades (PASSIVE)
Nocturne Passive Ability
Pros / Cons
Pros :
+ Ulti
+ Good DPS
+ Good Chaser
+ Passive
+ Good Jungler
+ Amazing Ganker
Cons :
- Being first target
- Late game dying easily
- Nerf
Greater Mark of DesolationGreater Mark of Desolation Armor penetration.
Greater Mark of Might Damage for your abilities and hits.
Greater Glyph of Furor Critical damage.
Greater Glyph of Malice Critical chance.
Greater Seal of Alacrity Attack speed.
Greater Quintessence of DesolationGreater Quintessence of Desolation Armor penetration.
Greater Mark of Might Damage for your abilities and hits.
Greater Glyph of Furor Critical damage.
Greater Glyph of Malice Critical chance.
Greater Seal of Alacrity Attack speed.
Greater Quintessence of DesolationGreater Quintessence of Desolation Armor penetration.
Umbra Blades - Every 10 seconds, Nocturne's next attack strikes surrounding enemies for 120% physical damage and heals himself for 15/20/25 per target hit.
Nocturne's basic attacks reduce this cooldown by 1 second.
Duskbringer - Nocturne throws a shadow blade which deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne ignores unit collision and has increased Movement Speed and Attack Damage.
Nocturne throws a shadow blade which deals 60/110/160/210/260 (+) physical damage and leaves a Dusk Trail for 5/5/5/5/5 seconds. Enemy champions hit also leave a Dusk Trail.
While on the trail, Nocturne ignores unit collision and gains 15/20/25/30/35% Movement Speed and 20/30/40/50/60 Attack Damage.
Cost 60/65/70/75/80 Mana
Range 1200
Good for chasing,running. They can't slow you when you are on trail !
Shroud of Darkness - Nocturne empowers his blades, passively gaining attack speed. Activating Shroud of Darkness allows Nocturne fades into the shadows, creating a magical barrier which blocks a single enemy spell and doubles his passive attack speed if successful.
Passive: Nocturne has 20/25/30/35/40% bonus Attack Speed.
Active: Nocturne creates a magical barrier for 2 seconds, which blocks the next enemy ability.
If an ability is blocked by the shield, Nocturne's passive Attack Speed bonus doubles for 5 seconds.
Cost 50/50/50/50/50 Mana
Range 20
Use it at teem fights. It doubles your attack speed !
Unspeakable Horror - Nocturne plants a nightmare into his target's mind, dealing damage each second and fearing the target if they do not get out of range by the end of the duration.
Nocturne plants a nightmare into his target's mind, dealing 50/100/150/200/250 (+1) magic damage over 2 seconds. If Nocturne stays within 600 range of the target for the full duration, the target becomes feared for 1/1.25/1.5/1.75/2 second(s).
Cost 60/65/70/75/80 Mana
Range 500
Use then chase him by trail while using this ability !
Paranoia - Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.
Nocturne reduces the sight radius of all enemy champions and removes their ally vision for 4 seconds.
While Paranoia is active, Nocturne can launch himself at an enemy champion, dealing 150/300/450 (+) physical damage.
Cost 100/100/100 Mana
Range 2000
Gank with this ability,use when you will jump at enemy . Don't jump in team fights as first !
Nocturne's basic attacks reduce this cooldown by 1 second.
Duskbringer - Nocturne throws a shadow blade which deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne ignores unit collision and has increased Movement Speed and Attack Damage.
Nocturne throws a shadow blade which deals 60/110/160/210/260 (+) physical damage and leaves a Dusk Trail for 5/5/5/5/5 seconds. Enemy champions hit also leave a Dusk Trail.
While on the trail, Nocturne ignores unit collision and gains 15/20/25/30/35% Movement Speed and 20/30/40/50/60 Attack Damage.
Cost 60/65/70/75/80 Mana
Range 1200
Good for chasing,running. They can't slow you when you are on trail !
Shroud of Darkness - Nocturne empowers his blades, passively gaining attack speed. Activating Shroud of Darkness allows Nocturne fades into the shadows, creating a magical barrier which blocks a single enemy spell and doubles his passive attack speed if successful.
Passive: Nocturne has 20/25/30/35/40% bonus Attack Speed.
Active: Nocturne creates a magical barrier for 2 seconds, which blocks the next enemy ability.
If an ability is blocked by the shield, Nocturne's passive Attack Speed bonus doubles for 5 seconds.
Cost 50/50/50/50/50 Mana
Range 20
Use it at teem fights. It doubles your attack speed !
Unspeakable Horror - Nocturne plants a nightmare into his target's mind, dealing damage each second and fearing the target if they do not get out of range by the end of the duration.
Nocturne plants a nightmare into his target's mind, dealing 50/100/150/200/250 (+1) magic damage over 2 seconds. If Nocturne stays within 600 range of the target for the full duration, the target becomes feared for 1/1.25/1.5/1.75/2 second(s).
Cost 60/65/70/75/80 Mana
Range 500
Use then chase him by trail while using this ability !
Paranoia - Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.
Nocturne reduces the sight radius of all enemy champions and removes their ally vision for 4 seconds.
While Paranoia is active, Nocturne can launch himself at an enemy champion, dealing 150/300/450 (+) physical damage.
Cost 100/100/100 Mana
Range 2000
Gank with this ability,use when you will jump at enemy . Don't jump in team fights as first !
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