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Ryze Build Guide by NoizeKill

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Not Updated For Current Season

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League of Legends Build Guide Author NoizeKill

NoizeKill's Ryze

NoizeKill Last updated on June 18, 2012
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Ability Sequence

2
4
5
7
9
Ability Key Q
1
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Mastermind
 

Utility: 21


Guide Top

Introduction

Welcome to my newest guide, this time about (according to me) one of the best mages in the game.
The coolest thing about Ryze is that his abilities scale with mana, instead of Ability Power. That is why I won't call him an AP Carry, because you get mana to make him strong.

I hope you have fun reading my guide about the great mage Ryze

NoizeKill


Guide Top

Pros / Cons



Pros

- Strong late game
- He will never go out of mana unless you spam your abilities too much early game
- He isn't hard to learn
- He is blue
- He is cheap
- Mana items like Frozen Heart and Banshee's Veil also provide defensive stats, so Ryze can build very tanky.



Cons

- Weak early game
- Needs a good farm to level up as soon as possible
- Scales poorly with ability power


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Runes

Runes

Greater Mark of Magic Penetration
9

Greater Seal of Armor
9

Greater Glyph of Scaling Magic Resist
9

Greater Quintessence of Scaling Mana
3

Greater Mark of Magic Penetration: Just. Plain. Magic. Penentration.
Greater Seal of Armor: More armor early game, so ganks will be less successful.
Greater Glyph of Scaling Magic Resist: More magic resistance late-game, because AP Carries are a lot better late-game.
greater quintessence of knowledge: These runes provide a lot of late-game mana, so you can deal even more damage.


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Masteries

Masteries
3/5
1/1
4/5
1/1
2/5
3/1
4/1
3/1
4/5
3/1
1/1
1/

These masteries give Ryze a massive exp boost, a huge HP regen trough Strength of Spirit and 15% cooldown reduction on the summoner spells.


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Items

Start out with a Sapphire Crystal and two Health Potions. Try to get a Tear of the Goddess as soon as possible, because it will give you a huge mana boost. Now get some plain Boots of Speed, and a Hextech Revolver, for the spell vamp. Now get your Sorcerer's Shoes, because you really need that movement speed and magic penentration.

Now we need to deal even more damage, so we're getting a Glacial Shroud, and a catalyst the protector. This will give you a lot of mana, armor and health.
We have already got some armor, so we need some magic resistance. So let's get a Banshee's Veil, for magic resistance and a passive that will make your opponent mid laner hate you.

Now get another Glacial Shroud, because it gives a huuuuuuuuugggeeeee mana boost and armor. Now we need to build both our Glacial Shrouds into Frozen Hearts. Now you have a lot of armor, so you will probably own most AD carries. We have to do something with our Tear of the Goddess, so just build it into an Archangel's Staff, even though Ryze scales poorly with AP, it will still give you some damage, because of the huge mana pool you have got.

Now you can build your Hextech Revolver into a Will of the Ancients, or you can get another Frozen Heart, even though the UNIQUE passive doesn't stack, the mana and armor it provides is just plain great.

CORE



Other viable choices

Even though you scale poorly with Ability Power, the magic resistance and its aura are really useful. Get this if you don't need two Frozen Hearts or don't want the Will of the Ancients

/ need some extra mana regen or magic resistance? Take this item. The Athene's Unholy Grail also provides cooldown reduction and some ability power. Take this instead of one of the two Frozen Hearts or the Will of the Ancients


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Skills

Your bread and butter spell. It has a really short cooldown, especially with its passive. It also has the biggest mana ratio, so max this first to maximize your damage.

A snare that deals lots of damage? Why not max it second? The only problem with this spell is that it has a pretty long cooldown. But after you get your Glacial Shroud, and maxing Overload, this cooldown isn't that long anymore.

This spell is actually only used for farming and to make the cooldown of your other spells even shorter. But, if you have a lot of mana it will still do lots of damage if it keeps bouncing between you and the enemy.


This spell is great for damage output, chasing or healing. It also has a fairly short cooldown so don't be afraid of using it. The cooldown will eventually be less than 40 seconds.


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Summoner Spells

This summoner spell is one of the best ones. It is great for escaping and chasing. And late game you are so tanky that Heal isn't necessary for Ryze.

This summoner spell is great together with your Desperate Power for when that movement speed just isn't high enough. Also great for initiating and/or escaping.


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Log + FAQ

To Do:

- More builds
- More viable choices
- Pics/Vids

FAQ:

Q:
A:

Q:
A: