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Xerath Build Guide by TheTrooper15

Nothing but Nuking

Nothing but Nuking

Updated on January 1, 2012
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League of Legends Build Guide Author TheTrooper15 Build Guide By TheTrooper15 4,827 Views 20 Comments
4,827 Views 20 Comments League of Legends Build Guide Author TheTrooper15 Xerath Build Guide By TheTrooper15 Updated on January 1, 2012
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1
TheTrooper15 (1) | January 1, 2012 10:00pm
botoxman wrote:

LOL U NOOB Y U TAKE TEH CLARIYRY??

Okok... back to seriousness. I disagree with almost everything of note in your guide, so much so that to provide useful feedback and convince you (you're obviously logically handicapped) will take more writing than your entire guide. So no, I'm not going to tell you what sucks about your guide, unless you accept the answer "everything".

How about this? I'll list what I don't like in point form and then I'll never touch this ******** again. Flame me all you want. People can tell who's the noob.

- Ark's is way overkill for mana. You miss out on other (much better) effects other items can give you.
- 2 Ark's is even worse. You notice the AP is ****py too? If you're so desperate get another Rab's.
- Spell Vamp is negligible, and even more so on Xerath who deals area damage AND doesn't need healing.
- Teleport I can still swallow but clarity is even more overkilling your mana. What, are you spamming on cooldown and missing 90% of your shots?
- Ghost and Flash. You completely ignore the obvious choices. Without them, you can't keep up with anyone else. So much for range, the battle will move faster than you, and maybe towards you when you have no escape. Go play with arthritic and dementia-afflicted old folks. Wait, I really should not insult old folks, they're probably faster than you.
- Sorc shoes are much better than CD boots ESPECIALLY if they DON'T stack magic resist. Do the math.
- You don't have Rylai's. You NEED much more CC than what Xerath has.
- Your whole guide gives me the impression that you play with enemies that get a kick out of feeding so you need more mana to kill them, and your team has 1000 seconds of global CC. Play a real game with real players for once. (Wait, considering your intelligence you can't get out of noob games right? Don't worry, no one blames you for sucking. It's displaying it and saying you're right that makes me pissed off.)

Please uninstall the game, or at least delete the guide and never pollute mobafire with your presence again.


Damn, you have a lot of suppressed anger needing an outlet. If raging on my guide was a catharsis for you, then I'm happy to have been of help. I'm not going to try to argue against any of your actual points, since they are, by and large, differences in opinion and playstyle. The way you seem to be describing him is as someone with more upfront damage and less over time, aka more of a true nuke. That is a perfectly valid way to play, just not the way I try to go with it. The only point i actually agree on is the second Archangel's... i've since switched that for rylai's, much as you said. I guess i forgot to update the guide. I've also started going with Zhonya's instead of WotA... just makes more logical sense, especially with recent changes and new champs.

My problem lies with your execution. I understand that you disagree... What I don't get is the sheer childishness of how you tried to express that. Do you really believe that insulting someone gains support for your position. You could be ENTIRELY, 100% correct and still lose people because you come off as a douche. Seriously, if you care that much about Xerath as a character that a "bad" guide offends you, consider thinking about the impression your words convey. You do yourself and your viewpoint a disservice if you just spew out whatever pops into your head without thinking it through first.
1
botoxman | December 8, 2011 7:12pm
Voted -1
LOL U NOOB Y U TAKE TEH CLARIYRY??

Okok... back to seriousness. I disagree with almost everything of note in your guide, so much so that to provide useful feedback and convince you (you're obviously logically handicapped) will take more writing than your entire guide. So no, I'm not going to tell you what sucks about your guide, unless you accept the answer "everything".

How about this? I'll list what I don't like in point form and then I'll never touch this ******** again. Flame me all you want. People can tell who's the noob.

- Ark's is way overkill for mana. You miss out on other (much better) effects other items can give you.
- 2 Ark's is even worse. You notice the AP is ****py too? If you're so desperate get another Rab's.
- Spell Vamp is negligible, and even more so on Xerath who deals area damage AND doesn't need healing.
- Teleport I can still swallow but clarity is even more overkilling your mana. What, are you spamming on cooldown and missing 90% of your shots?
- Ghost and Flash. You completely ignore the obvious choices. Without them, you can't keep up with anyone else. So much for range, the battle will move faster than you, and maybe towards you when you have no escape. Go play with arthritic and dementia-afflicted old folks. Wait, I really should not insult old folks, they're probably faster than you.
- Sorc shoes are much better than CD boots ESPECIALLY if they DON'T stack magic resist. Do the math.
- You don't have Rylai's. You NEED much more CC than what Xerath has.
- Your whole guide gives me the impression that you play with enemies that get a kick out of feeding so you need more mana to kill them, and your team has 1000 seconds of global CC. Play a real game with real players for once. (Wait, considering your intelligence you can't get out of noob games right? Don't worry, no one blames you for sucking. It's displaying it and saying you're right that makes me pissed off.)

Please uninstall the game, or at least delete the guide and never pollute mobafire with your presence again.
1
TheTrooper15 (1) | October 20, 2011 2:51pm
Thanks for the vote! Glad you like it... I assumed requiring a comment to vote would help with random trolls, but i think they just confused me more with the comments... lol. The one guy in his sig even says "Don't like what I said on your build? Too bad!" Seriously...
1
namazzip | October 19, 2011 7:22pm
Voted +1
Good solid build.

The -1's obviously didn't even try it out and are trolling.
1
TheTrooper15 (1) | October 12, 2011 3:40pm
Toxidrome wrote:

clarity?? just use manaper5 per lvl runes and u're fine. useless clarity...

no flash? u say u dont need it, because u have that big range, but belief me. u will need it so often, for example when u used W and a fast champions comes, u ll have a prob.

-1


I can't see any problem with that strategy, other than the fact that you waste 9 runes slots on mp5, which is useless late game, instead of using them for AP, which only increases more as the game goes on. Perfectly logical, I'm certain. If i wanted to waste rune slots, I'd waste rune slots. I don't. Thus, clarity, especially considering everything else is all but extraneous to a good player.

And "i will need it so often" regarding flash? I play xerath almost exclusively. I can count on one hand the times flash legitimately may have saved me across normal 5's and 3's, ranked 5's, and dominion. Without knowing more, I'm fairly certain you have not played xerath as much as I have.

In fact... did you even try the build before downvoting it? Something tells me the answer is "no" .....


EDIT: Ah, and i just read your comment about W and a fast champion. You do realize that W can be manually deactivated, AND gives you a large movement speed boost after doing so? I actually will pop W and immediately deactivate it while getting chased because the boost is so substantial and unexpected. That's the LAST situation i'd want flash for, honestly. I will reiterate- if you are GOOD with Xerath, you SHOULD NOT NEED FLASH.
1
Toxidrome (2) | October 12, 2011 1:26pm
Voted -1
clarity?? just use manaper5 per lvl runes and u're fine. useless clarity...

no flash? u say u dont need it, because u have that big range, but belief me. u will need it so often, for example when u used W and a fast champions comes, u ll have a prob.

-1
1
Toxidrome (2) | October 12, 2011 1:26pm
clarity?? just use manaper5 per lvl runes and u're fine. useless clarity...

no flash? u say u dont need it, because u have that big range, but belief me. u will need it so often, for example when u used W and a fast champions comes, u ll have a prob.

-1
1
CreeperShift (3) | October 12, 2011 1:41am
Voted +1
there... finally stupid buggy website!
1
TheTrooper15 (1) | October 12, 2011 1:31am
omagma wrote:

Why build a tear of the goddes?
I really do not understand that decesion, Xerath have almost no mana problems compared to ohter AP carries.

All in all, the guide is not very well written, and there is a serius lack of content (pictur, videos and so on)

Also, CD boots?
Giving Xerath that early level magic pen from socceres shoes makes him super strong.



I take it you didn't read anything... Creeper and myself just had a several-post long discussion about the boots. There is a good reason for it, AKA 90% spell pen after all items are obtained. Yes, less early game, but that is a calculated trade.

And what do you mean pictures and videos? I've never seen a video on anyone's page, and as you might read at the end, I intend to post screenshots and such when the site stops being buggy for me. Not to be a jerk, but you are saying my guide is poorly written, yet your post is actually quite poor english. No offense if it's not your primary language, but in that case please don't criticize mine.
1
TheTrooper15 (1) | October 12, 2011 1:28am


Waaaiiit are you kidding me??? I always have cray mana issues on xerath o_O Besides, building it further at endgame gives you a little boost on AP.


I'm liking those 90% spell pen :D Tho I somehow doubt that it is THAT much xD Would be kinda OP ;) I changed my vote btw!


Ty creeper! Yeah, it's 15 from mastery, 35 (or possibly 40?) from Locus, and a further 40 from Void staff- Either 90 or 95% spell pen. I confirm from my last game... they had a tank with approx 200 MR end game- while in Locus, i shredded him!

And for the other guy... Really? I get a downvote because you, first of all, don't understand the MASSIVE mana drain that is Xerath, and second don't get that the tear becomes Archangel's Staff, a massively powerful AP item? Please, if that is all you have, i ask you to please change your vote. That score actually does mean something to me.
1
CreeperShift (3) | October 12, 2011 1:04am
omagma wrote:

Why build a tear of the goddes?
I really do not understand that decesion, Xerath have almost no mana problems compared to ohter AP carries.

All in all, the guide is not very well written, and there is a serius lack of content (pictur, videos and so on)



Also, CD boots?
Giving Xerath that early level magic pen from socceres shoes makes him super strong.

Waaaiiit are you kidding me??? I always have cray mana issues on xerath o_O Besides, building it further at endgame gives you a little boost on AP.

Sounds good to me! Let me know what you think of them and the build overall if you try it out. This build does leave him pretty vulnerable, but with a decent team, especially in ranked, to pull aggro, he can dish out his damage before anyone gets close. At least, that's how it USUALLY works!! :-D


I'm liking those 90% spell pen :D Tho I somehow doubt that it is THAT much xD Would be kinda OP ;) I changed my vote btw!
1
omagma (175) | October 12, 2011 12:46am
Voted -1
Why build a tear of the goddes?
I really do not understand that decesion, Xerath have almost no mana problems compared to ohter AP carries.

All in all, the guide is not very well written, and there is a serius lack of content (pictur, videos and so on)

Also, CD boots?
Giving Xerath that early level magic pen from socceres shoes makes him super strong.
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