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Teemo Build Guide by Furbox

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Furbox

Now you see Teemo, Now you don't.

Furbox Last updated on August 8, 2011
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Ability Sequence

2
9
10
13
14
Ability Key Q
3
12
15
17
18
Ability Key W
1
4
5
7
8
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 12

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 3

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 15


Guide Top

Introduction

So I've been playing Teemo for awhile now and really enjoyed it. I'm making this guide to share my play style and solely just a guide of how I like to play Teemo. Attack speed crit and armor penetrate is what I mainly focus on when sneaking behind enemy to hit and run. My main goal is to harass and kite enemy constantly. This Teemo built is fast and it's going to be hard for anyone to catch or kill you. I never over extend myself when playing Teemo in early game because it just slow down my leveling process. Early game I try to lane as long as I can until I find a chance to either go gank or plant mushrooms to surveillance enemies when they come toward my lane.

I hope you guys will give it a try and leave any comment of how you like it after trying this build. Thanks and enjoy!


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Runes

I focus on attack speed and armor penetrate to give that extra punch when harassing enemies. I also put Dodge in there because I found that it's great for kiting enemies or running away.


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Masteries

My Teemo master is very hybrid, which increase your poison dmg, mobility, and durability. Great for surviving and chasing. I also added gold mastery and exp master to help Teemo get ahead in the beginning.


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Items

Starting with doran's blade really help with early survival and added punch for ambushing an enemy. Then I move on getting mercury boot to make sure I can always get away when routing enemy from behind to harass-kite them. Malady is what I get next for Teemo for more dmg and dots while harassing enemy out of nowhere. I chose dancing blade after Maladay is because I love how it increase my mobility, atk spd, and crit. Helps a lot when I ambush a group of enemy and lure them into the jungle with my mushrooms.. where I start kiting and pick them off one by one. Frozen Mallet is great after dancing blade because it not only helps with my kiting, but also increase my hp for survivability. Black Cleaver to make me more efficient in killing tanks ambushing in late game while kiting. Last I get Banshee for more survivability while kiting annoying stun, snare spell casters. I would recommend selling doran after banshee and get Hextex Gunblade to dominate more in the end.


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Skill Sequence

I get all 3 skills first because all has it's usefulness. Toxic shots is what I max out first after getting the 3 skills and ult for making kiting enemy a lot more efficient. Plus it also guaranteed me couple of kills when they're running away. blinding and run speed both are very important because I usually run very quick to enemy blind hit them 2-3 times and back out.. consistently doing that to harass enemy. When they are low... I back out and go behind them and finish them off. I usually plant my mushrooms everywhere around where I will ambush of my escape route & bushes whenever the cool down is up. Mushroom is your best friend and escape route.


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Summoner Spells

Reason I chose slow and ghost run is because I can use either way for killing chase enemy or getting away from enemy. and ghost to me just feel more efficient than flash because with my added mastery speed, I'm untouchable.


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Summary

Overall it's a built of how I like to use my Teemo and any comments is welcome.
Thanks for reading! =)