Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hi this is my Nunu guide i have been playing nunu for about 4 months and i want to share my ideas. I focus on ap and huge dmg in start and go a bit more for tanky style late game where u sometimes needs it. Enjoy
(The guide isnt done yet but here what i made so far)
Well as runes i like to be able to deal huge damage from start by penetrateing the enemy's magic resistance, here is my choices...
Mark= magic pen
Seal= Armor or mana reg
Glyhps= flat ap
quint= magic pen
My reason is above. The idea behind this is you wont need as much ap from the first battle since with their magic res at lets say they have 30 magic res. Than u have enough to reduce that to about 10 maybe thats a huge difference+ your snowball already deal a pretty nice damage from first rank. Than if u have a nice teammate like trynd or xin or maybe sion than the dmg makes the enemy run in most cases but they cant cause they have slow+your teammate+ you and if u want than u have casted ignite for extra 10 dmg on snowball. Armor seals if u like to tank, mana reg if u feel u lagging on mana (which i do sometimes)
Pros / Cons
Great survive mid and sometimes early game.
Can eat enemy minions.
A lot of slow.
Blood boil can support you and your friends at the same time.
Very low cooldown on snowball.
Can do 1v2 in 5v5 (i did so ended up with 0 deaths and 7 kills and they surrender)
Ulti get ruined by disables.
Can be squsihy late game.
Can't get health without minions.
Here i just focus on deal damage early game (also late game) and to get the lovely 9 cooldown reduce from masteries.
Your items can depent very much on who you fighting. If i am against nukes or stunners or just annoying people i usually go tanking already in mid game, with stuff like mercury and sometimes i even go for sunfire cape just for the health and armor and since u already have magic pen your aura from sunfirecape dmg more too.
If it's a game where they have none to stop your ulti i just go for huge ap and maybe 1 health item to just take the damage while my ulti is charging.
Sometimes i also go archangel but this is mostly vs people who get lots of magic res and have people who deal magic damage but no nuke.
The setup i showed u is just a regular setup i often use and than tweaks it abit at the end.
My kill combo in most cases are: blood boil->snowball->Flash->ulti->Ignite->snowball and they should be dead unless its a tank who stack magic res..
I only use flash if its a target i need to get before he gets to close to tower or teammates. It is also very nice against a larger group but there i often use where i am in a bush. Than i run out with blood boil on. Maybe throw a snowball so they follow. Start ulti if u know they come and bam they all have under 25% health left if they not fed and finish them off with snowballs and if u run out of health its always nice to have a minion close. REMMEMBER if they have a heimer or malz just eat their minion/turret its always a nice trick to survive without minions.