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Shaco Build Guide by Magileo

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League of Legends Build Guide Author Magileo

Oh no, why are you bleeding on my Knifes? (AD)

Magileo Last updated on November 11, 2011
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Ability Sequence

2
8
10
12
17
Ability Key Q
4
13
14
15
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Guide Top

My battle style/helpful hints.

I like to Play on 3v3 twisted tree-lines the most. but this guide works on dominion and 5v5 as well.

after i get Wriggles lantern i can solo dragon/lizard/golem DO NOT try to solo Baron EVER you will fail, i do not have enough life-steal items in this build to do that. but your call.

Use your ultimate at your own risk. only use your ult on those tanks who were fed early on. or while in a group of 2-3 (enemy) you can takeout all of them. if you die don't worry your clone will most likely pick up the kill as it gets killed. if you feel you might die deceive out.


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Introduction

Well i've been playing with this build for a while now, about a month, when i play with this i go undefeated for the most part. The enemy team kinda mocks me at first for making this build but then around level 6 they start raging. ANYWAYS continuing on form the introduction...
this is my first guide on my favorite character. I also have a AP shaco build that i used for months before finding out my build for AD now. not as good as my AD guide but its good. i will Gage how well this does and decide.


*note i made this Guide while being drugged up on pain killers and allergy meds.


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Runes

These should be self-explanatory. I want Attack speed and damage for one main reason, Fast and deadly, i should be able to deal fatal blows in matter of seconds. I don't worry much about Crit damage or Crit-chance because with Shaco if you hit their back you deal crit automatically. you may be thinking
"What if i dont hit him in the back".
trust me once you start attacking in high damage they start to run and all you hit is their back.

*note at the begging you can either get boots first and health potions if you wish.


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Items

Berserker's Greaves

+25% Attack Speed UNIQUE Passive: Enhanced Movement 2 (does not stack with other Boots)


In the begging i go for beserkers greave's just for added attack speed and movement speed. pretty basic.
*also if you play 5v5 or just want to get around quicker sub besearkers greaves for Mobility boots

Wriggle's Lantern

+23 Attack Damage +30 Armor +18% Life Steal UNIQUE Passive: Your basic attacks against minions and monsters...

Wriggles lantern is what i try to aim for before level six Because when i finish the build i go and attack the Lizard in the middle with the attack rune. place a box next to it and start attacking.
what you may or may not know is Wriggles lantern give you a chance to deal 500 Damage to minions, which will speed up you killing the lizard. basically you can solo Any monster now just place a box and attack them.
Madred's Bloodrazor

+30 Attack Damage +40% Attack Speed +25 Armor UNIQUE Passive: Your basic attacks deal bonus magic damage equal to 4% of the target's maximum Health.


I choose mad-red blood razor for two reasons. i want to have a secret weapon in a sense. Since this Officially doesn't show on you Attack damage this will help take down those pesky fed tanks. it adds 4% of the max health of the Target and adds it to your health.

The Black Cleaver

+55 Attack Damage +30% Attack Speed UNIQUE Passive: Your basic attacks reduce your target's Armor by 15 for 5 seconds (effect stacks up to 3 times).


i Go for this item because it adds Alot of damage and boost me to 207AD and gives me around 1.7 attack speed. and makes your bang worth more since it reduces the opponents armor.

Youmuu's Ghostblade

+30 Attack Damage +15% Critical Strike Chance UNIQUE Passive: +15% Cooldown Reduction UNIQUE Passive: +20 Armor Penetration UNIQUE Active: You gain 20% Movement Speed and 50% Attack Speed for 4 seconds. Melee basic attacks increase the duration by 2 seconds up to a maximum duration of 8 seconds (60 second cooldown).

Adds Atttack damage and by now you'll be level 18 with 327AD and higher critical strike chance. Cool down reduction 20 Armor penetration which give you more damage to the enemy, (by now you are not a squishy character) plus the active, Attackspeed and you can tear apart enemies and turrets with eas. By now if you have this you need all the help you can get,

Thornmail

+100 Armor UNIQUE Passive: On being hit by basic attacks, returns 30% of damage taken as magic damage.

i Stumbled over this by accident, I was losing the match, they Opposing team had 3 tanks with about 200AD with 1APS. so i got this not noticing the Passive. and i immediately start killing them like a baws. that added damage to them hurts alot.

*note or jsut get a Recursive bow and boost your attack speed to 2.07


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Summoner Spells

I find Flash and exhaust Very useful for runners. i go to attack they start to run, i exhaust them (at low levels) then they use their flash to get away, use my Deceive or flash (dependent on opponent's health) and pick up the kill.
I also use exhaust and flash to get away quickly with not enough mana to use deceive i exhaust the follower and then use flash to get away if he exhausts me or he is staying with me.


*note if you use deceive to get away deceive the opposite way your chasers are going. or hope a wall if close enough.


Guide Top

Pros / Cons

Pros:
-Can apply his nice passive Backstab with no problem
-Can take Jax 1v1 (with your ult)
-Great damage/escape with his Deceive
-Can 1v1 and fool almost any one in the game with his ultimate
Cons:
-Cant take Jax 1v1 under most circumstances
-Very hard champ to master
-K'sing


Guide Top

Shaco's Spells

Backstab(Passive)

Shaco deals 20% bonus damage when striking a unit from behind with his autoattacks or abilities.

Nice passive.Also apply on Two-Shiv Poison


Deceive

Bonus Damage:40%/60%/80%/100%/120%

Shaco instantly stealths for 3.5 seconds, blinking to a target nearby location. If he attacks while stealthed, the attack is guaranteed to crit for bonus damage.

Now this is the spell that make Shaco so fun and hard to play.This is Shaco's escape and main damage.Fantastic spell.However, you HAVE to know when to use it.This spell usage will seperate the goods Shaco from the bad ones.

Jack In The Box

Fear Durration:0.5/0.75/1.00/1.25/1.50 Seconds

Damage:35/55/75/95/115(+ 0.25 Damage per 1 ability power)

Shaco creates a Jack In The Box at the target location. It will Stealth after 2 seconds, and pop out when an enemy comes near, fearing nearby enemies for a few seconds and attacking them. It deals magic damage, and lasts 90 seconds stealthed or 5 seconds while firing. Casting Jack In The Box breaks stealth. Cannot be cast across walls.

This spell is so fun.This is Shaco's natural way to disable people.You can stack them in the bush waiting for someone to come if someone come facecheck the bush they will get feared aprox4/5 seconds wich is pretty awesome.

Two-Shiv Poison

Slow:20%/22.5%/25%/27.5%/30%

Damage:40/80/120/160/200(+0.5 damage per 1 Attack Damage and 1 damage per 1 ability power)

(Passive): Shaco's attacks debilitate his targets, reducing their movement speed for 2 seconds. It also causes the minions hit to miss their attacks.

(Active): Shaco throws a dagger to a target dealing magic damage, and applying his slowing poison to them for 3 seconds. The passive deactivated during the cooldown.

This spell is what make Shaco able to stick to his targets beacause of the slow.I max it first beacause its my only way to stick to my targets.

Hallucinate(Ultimate)

Cooldown:100/90/80 seconds

Damage:300/450/600(+1 damage per 1 abillity power)

Shaco creates an illusion of himself nearby, which deals 25% less damage and receives 50% extra damage. This illusion deals half damage to towers and inhibitors. On death, the illusion explodes, dealing damage to nearby enemies. Lasts up to 18 seconds.

This spell is his 1v1 abillity make him able to 1v1 Fed tanks/tanks nd trick them as well.This spell has a slight delay before the illusion spawns, allowing Shaco to evade damage and projectiles, including things such as Karthus's Requiem and Caitlyn's Ace in the Hole. With my build Shaco's Ultimate is used at last resort for tanks or when your tanked.