Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Wriggle's Lantern >>>>It's really a good thing, because it brings a lot of armor and damage you in the beginning of an advantage over opponents and you can more easily kill someone. Wriggle's Lantern has the power to put sight Ward's everywhere .... also helps a lot in jungling
Mercury's Tread's >>>>It is a good thing because it gives a 25 percent resist magic .. UNIQUE Passive: that increases movement by 2 and reduces the duration of stuns, slows, taunts, fears, snares, sleeps, and immobilizes by 35%..
Frozen Mallet>>>>+700 Health +20 Attack Damage UNIQUE Passive: Your attacks reduce your target's Movement Speed by 40% for 2.5 seconds (30% for ranged attacks).It's very good item because you get more health and damage and you slow you're opponent's
Phantom Dancer[>>>>+55% Attack Speed +30% Critical Strike +15% Movement Speed.That's good in late game because you get more attack speed and critical strike,what is very important in team fight in late game
]Atma's Impaler >>>>+45 Armor +18% Critical Strike UNIQUE Passive: 2% of your maximum health is added to your attack damage.It's very good because you get more armor,and critical strike and even better you get 2% of your maximum health to your attack damage.
Banshee's Veil +375 Health +375 Mana +50 Magic Resist UNIQUE Passive: Blocks one negative spell every 45 seconds.You get more health,more Mana and more importantly you get magic resist and you can bloc one negative spell every 45 seconds,because this is an important item for me
for my Summoner Spells i take ghost and ignite......because for me ghost is very important for escape or for chase someone,and ignite for luckers :D,and it helps in team fight's
Olaf is an excellent hero.he have good strong third power that works great damage.he have awful lot of health and armor which I also like it, the second power is good for Jungling and the first to slow down enemies and cause them a lot of damage and the ultimate end, which moves all effects, you get armor penetration and reduce the opponents damage