Olaf Build Guide by Tryndamere ninja
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hello i'm bringing this Olaf build to light because after a ton of testing with it and using other builds, this was the best. This build allows you to play a character with ALOT of damage, who jungles, who ganks more than anyone, and last but not least, who melts almost everyone. Use this build for now. Guide is in progress but the reason im releasing it now is so you can grab a nice build to use.
The Pro's and Cons of Olaf
Ganks a ton.
Must stay at a lower amount of health if you want a lot of AS.
I may not think of enough con's and there are a lot more pro's then I stated. He's just that good :D
Q: Your basic chasing tool. Does some damage and gives good slow. Partner that with your ghost and they won't escape.
W: In my opinion his most potent skill. At full build (lvl 18 too) this will give you 21% lifesteal and spell-vamp with 72 AD.
E: This is your tool for giving out damage to tanks and melting squishies who built armor to counter you.
R: Your Ultimate. Passively gives some armor pen which is great for dealing more damage. Actively you take less damage by a flat amount (not a %) and cannot be disabled.
You may be looking at the items and thinking: "why does he have so many? there are only 6 spots. And rushing a Bloodrazer? what?" Well i will state all my reasons. Madreds: I find this a great item no matter what. You get a bunch of attack speed. Damage. Armor. And mor damage because of the great proc. Berserkers. Your basic boots. You may prefer speed but i will explain that a bit more later. These give you movement speed and attack speed, what's not to love? After that you wanna rush a zeal then grab phage and move straight from there to trinity. Whats not to love about it it gives you AD, AS, MS, and 2 procs! Warmog's some people argue flat health is useless. Not on Olaf. Olaf's W scales with maximum health. Add atma's to it and voila, 70+ AD! Also gives some nice crit chance and armor. This is where you have to make your desicions. Last Whisper, Banshee's, or Phantom Dancer? If the enemy team is stacking too much armor, take Last whisper. You will need it. I recently faced a team where i was up against Rammus and Mordekaiser. They both built so much armor. They each had 300 Armor by the end of the game. Without last whisper, i would've lost. If they're not too tanky and they have some mages that are focusing you. (which they will do) Take banshees. Now the thing is. After that if you have movement speed quints. Sell berserkers and take a phantom dancer. It gives Attack Speed (more than berserkers) movement speed (coupled with trinity forces movement speed and your quints) that will allow you to be almost as fast as with boots if not faster. And crit chance. Creating about 63 crit chance. And with a good crit you can melt almost anyone. In the end, these would be my favourite items: Madred's BloodRazer. Phantom Dancer. Trinity force. Warmog's. Atma's. Last Whisper.
This guide was made for trying to get right up to someone so that when you did, they would insta-melt (unless they are a tank). That is why i max W first. I find that my W