Read First Please
Please do not downvote this guide because it is not a jungle guide. i am a terrible olaf jungler but i can wreck fools in lane with him. If you have nothing to say then say nothing. Thanks for reading!
How i came to finding this guide?
Its quite a funny story actually. I first bought olaf when i decided i need a serious jungler. ive seen some pretty beast olaf junglers so i bought him and tried out a path. my first jungler game with him i went 4/14. I thought its ok. its just the first game. my next game was 2/11. I was a bit discouraged after that so i put olaf away, only playing him occasionally. However after much shunning i picked olaf up again and decided to try jungling again. This game was disaster for the first 10 minutes. First of all i got the wrong skill, i was ganked at blue, had my buff stolen, and forced into the lane. So i ended up laning with a useless smite. Of course i got a free minion kill every mintute or so it still wasnt the same. I was paried with a katarina that game if i recall correctly. Anyways we were kicking *** with our Q skills. We had them tower hugging and we dived them a lot getting a lot of kills. So i thought ok olaf laning isnt too bad ill try it again but with a different item build. 16/3. Thus Lane of Olaf by InfinityWolf was born
On an uncharted continent beyond Valoran's grasping clutches, the conqueror named Olaf was born to a long tradition of soldiers unlike most others. Berserkers, as they tout themselves, are warriors who channel fury deep from their cores, unleashing pure and savage wrath upon their enemies. This fearsome evolution is a product of their unforgiving home, Lokfar - a barren tundra where all creatures must vie bitterly for every resource. Olaf belonged to a seafaring clan known for ruthlessly pillaging any and all villages within reach of their dragon-crested longboats. The last time he saw his icy home, Olaf was embarking on an expedition to pioneer and plunder a distant land known only to legend. However, while underway, a terrible storm sprung up and Olaf and his crew were thrown to the mercy of a roiling and pitiless sea.
His ship destroyed, his crew nowhere to be found, Olaf miraculously washed up untold miles from ''friendly'' waters on the foreign shores of Valoran, south of Demacia. This unfamiliar place stunned and frightened the Berserker, for Lokfar is not privy to such potent magicians. Approaching them, Olaf hoped that they could use their mysterious powers to send him back to his people. A bargain was struck. Olaf would use his awesome prowess as a warrior to serve the unusual wars of Valoran in the League of Legends, and in exchange the sorcerers would find him a way to return. Despite his participation in the League, Olaf knows better than to trust the ''finger wagglers'' that run the Institute of War. He deliberately keeps details of his life and home from them. After all, with enough information, they would most certainly find the Lokfarians and dominate them as they have dominated all of Valoran, keeping both quietly -- and unwittingly -- in their thrall.
Beware the war cry of the Berserker. What surges toward you is unyielding, free from the shackles of reason.
How I build Olaf
i prefer the anti carry off tank olaf. I will show later on how all carries should fear olaf.
Berserker Rage - For each 1% of health missing, Olaf's attack speed is increased by 1%.
Undertow - Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
Olaf throws an axe to a target location, dealing 50/90/130/170/210 (+) physical damage to units it passes through and slowing them by 24/28/32/36/40% for 2.5 seconds.
If Olaf picks up the axe, the ability's cooldown is reduced by 6 seconds.
Vicious Strikes - Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
For 6 seconds, Olaf's attack damage is increased by 7/14/21/28/35 (+ [1% of maximum Health]) and he gains 9/12/15/18/21% lifesteal and spell vamp.
Reckless Swing - Olaf attacks with such force that it deals true damage to his target and himself.
Olaf deals 100/160/220/280/340 true damage to his target and inflicts 40/64/88/112/136 true damage to himself.
Ragnarok - Olaf is immune to disables, has increased armor penetration and reduces incoming damage.
Active: For 5/6.5/8 seconds, Olaf is immune to disables and reduces incoming damage by 20/30/40.
Passive: Olaf has 10/20/30 increased armor penetration.
because im lazy i will not type out all skill names in this guide but rather i will simply label them Q W E R passive respectivly
Heart of Gold explanation
The reason why i rush HoG first is because with my W i can regain health at anytime and also once i have at least one kill undermy belt and a HoG i can run around and gank a lot. Its health benefits my W greatly and giving me quite a hp boost early game. I eventually sell it when im a couple hundred off from a luxury item. ie Frozen Mallet The Bloodthirster
How to Dive
I don't recommend diving till at least level 6 and having at least a HoG and boots.
Harrass Enemy until they have around 25% hp
Make sure there are no MIA's
Make sure victim doenst have any heals
Throw your Q to slow them. Throw out of tower range
Ragnorak and Ghost
Step Seven (Optional)
What makes olaf an anti carry? How about his insane armor penetration, high health, the weaker he gets the stronger he gets!
In teamfights activate your R (ultimate), run to the squishest carry or biggest threat. Use the skill order W E Q Ignite. Repeat to next carry or lowest life opponent.
7/11- Drank too many free slurpies
7/11- Decided to write a guide
7/11- Finished guide
7/11- Published guide
Comments and suggestion?
Leave suggestion to improve my guide!
Thanks for reading!