Twisted Fate Build Guide by Nightbite
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Twisted Fate Build
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Twisted Your Fate With A GG TYVM
Welcome to my guide on Twisted Fate.
This guide will outline the basics of being a boss with TF.
My runes are setup with attack speed and armor pen. The reason being, is that twisted fate played as an AD carry will always need these kinds of runes to be most viable. They make sure he is never out shined by an AP TF and that you will be able to successfully pull this **** off to follow all your big talk ;).
The masteries are mainly offensive due to the fact that your are offensive and you do not really require mana unless u seriously dont know what a blue card is.
My item build is centered around being destructive early game and then as you progress into late game the SOTD along with all of this destructive power can turn even the best morde into a squishy ap carry.
The skills are set to pick a card and stacked deck and none of those points are placed in wild card til much much later. Though u may think "Oh but what if they run away and I can throw a card n hit them" . If you have to take wild cards to be good at killing with TF, you should probably find a new hero to play becuz thats a waste of a point on AD TF. (This is what flash is for)
You roll with a Teleport / Flash summoner spell set. The reason being is that TF AD is perfect for back door pushing as well as being annoying as hell to be ganked by. You may think why not take ghost but think about it like this.. If you werent getting away with your flash then you were probably out of position to begin with and should re-think your play style. Teleport is very useful for escapes and if utilized correctly you really shouldnt need ghost. (All other summoners are moronic **if I see u get clarity I will backhand you** )
Pros / Cons
Can be anywhere with teleport and Ult (shouldnt really be able to be ganked ult and then tp out real simple)
if you are good with gold card selection - basically unstoppable once fed.
Focused due to this build being OP
Reliant on your team having a brain and not letting ad carries roll you.
You should be hanging around in the back. You are not harassing with wild cards like an AP TF. You wait for them to screw up and u gold card them or wait for your team to initiate and then go in and slowly destroy them starting with their carries and then finishing with the tanks.
You are the solo mid. Do not let anyone tell you otherwise. Some heroes will be better then tf mid early on Ill admit, but by about lvl 5-6 you should be able to out lane whoever it is regardless unless your terrible and you fed them. Your jungler should be smart enough to know that ganking mid with tf and his gold card is very simple and should take advantage of that.
Focus on last hits but by lvl 6 and on with your Ult and coordinating ganks with your jungler the gold income from just the kills alone should be good for you. Farm early then gank hard and make them say "I wish I banned TF".
Tf is a strong AD sometimes overlooked as I get the constant "Wtf AD? who builds tf AD?" but by the end of the game its more like this --> "Omg pro tf"
Keep your play style in check, remember your not the tank and do me a favor and Melt every morde you see in game just for the lulz.
If this is not enough and your still a bit lost or really wanna know my play style feel free to hit up my live stream and watch some of my tf vids that are posted --
-- Thanks for reading and Melt some mordes !