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Kayle Build Guide by MTaur

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author MTaur

OMG u guyz, Kayle is a hybrid again

MTaur Last updated on August 16, 2012
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


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Disclaimer - I don't really play Kayle much

Sorry. Just throwing this out there, seeing if it sticks.

Ultimately, I think ADC is a bit OP late-game because IE wrecks everything, but I suspect that the build I give here will be strong mid-game. Also, it has nice burst thanks to the dual scaling on Q.

Basically, IE outscales everything else in the game on every champion except for Veigar in a 4-hour match, so whatever. You still might win with hybrid play in reasonably short games. It works for Jax. It may work for Kayle once more, now.


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They buffed E uguyz!!!

They buffed Righteous Fury. It now has .4 AP scaling instead of .2 AP scaling.

THIS IS HUGE.

It's like they want you to build Nashor's Tooth now or something. So I'm going to do it.

is a good start, I think. Lane forever, harass with Reckoning, sustain with Divine Blessing. Don't go crazy. Maybe last-hit with Righteous Fury if you have to; the splash is a nice bit of harass to make this a bit more possible.

If you don't think Kayle needs MP5 or CDR, then feel free to skip to Guinsoo's Rageblade instead, I guess. Tooth holds things together well with the AS, but you can consider Malady as a substitute. I think 25% CDR is kind of boss.


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Chapter 3

The item choices should be fairly self-explanatory. Nashor's Tooth gives a good basis for sustained DPS (E almost always on; mana is usually available; AS is high; AP feeds into Q and E; can heal often to keep ahead).

Mercury's Treads are... well, you know what they do.

Hextech Revolver buffs Kayle's sustain a lot.

Guinsoo's Rageblade makes E-enhanced auto-attacks strong. If you're good at keeping the stacks running, Q gets a nice boost as well.

Rabadon's Deathcap needs no introduction. Once you have enough AS, the AP is justified, between Q and E together. Before then, it's hard to use E and Q isn't enough alone, so it's not worth it.

Hextech Gunblade is a good luxury upgrade. Can be taken sooner, I guess, but Kayle already has a slow on Q. The more the merrier?

The sixth item can be whatever you really need. Aegis of the Legion, Guardian Angel, Trinity Force, Malady, Frozen Mallet... I'm sure I'm forgetting a lot of options. It's probably best to be situational about the sixth item, and maybe even take it sooner in the build if needed.


Guide Top

That's it

ok, I don't really main Kayle. But I want to know what you think of hybrid viability. Is it going to be worth it? They DOUBLED the AP scaling, after all. Holy ****, huh?