get
prime

Build Guide by chewbachaa

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author chewbachaa

On-hit/Hybrid

chewbachaa Last updated on April 30, 2011
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Ability Sequence

2
8
11
13
14
Ability Key Q
4
10
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
12
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 15

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 15


Table of Contents
Guide Top

Chapter 1

This is my first guide, and is really meant for me to see the build on paper. Comments are welcome to improve my build!


Guide Top

Items

The items above are the ideal build, but of course you made to adjust some things for survivability, or if the team is stacking armor or magic resistance. The main idea is fast attack speed, with added benefits of AD and AP and items that do something extra each time you hit.


Guide Top

Runes

Not exactly sure on this yet, but I assume that the more magic pen early on will get those survivors with your poison. So many times do I think I get the kill, and they get away with 10hp. Also, early attack speed is nice to get in that extra hit for lvl 1 ganking.


Guide Top

Skill Sequence

I like to start with poison for early harassing, and then blind. Mushrooms are fun to place in bushes and enemy hiding places and recall points.