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Warwick Build Guide by theTeuz

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League of Legends Build Guide Author theTeuz

On-hit Warwick guide

theTeuz Last updated on September 3, 2016
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Ability Sequence

2
3
5
7
9
Ability Key Q
1
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 0

Recovery
 
 
5/
Unyielding
 
 
 
 
 
1/
Explorer
Tough Skin
 
 
 
 
 
5/
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
1/
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 12


Table of Contents
Guide Top

Introduction

Hello, welcome to my little Warwick guide.

A premise: warwick is going to get a rework by the end of 2016, but from what I've heard about the changes that Riot has in mind, it may still be viable after the rework. Either way I'll update it as soon as possible.

OK, so I'm not a high ELO player, but I don't think that you need to be platinum to write a guide on Warwick. You just need to understand his possibilities, which are not that wide.
Warwick is a beginner level jungler, with little to no mechanics involved and a very high sustain since level one due to his passive.

The playstyle that I suggest with Warwick is very aggressive on objectives, especially early dragons.


Guide Top

Masteries

The masteries are pretty standard, although somebody may chose Oppressor instead of Bounty Hunter . I think that depends on you team composition, since the only CC you have is your ultimate (and the Frozen Mallet passive, if you buy it). If your team has many CC effects Oppressor may be a better option.


Guide Top

Items

Warwick is a champ that doesn't have much outplay potential, he wins if he is stronger than the enemy or if the enemy fails to outplay him, but what he is good for, in my opinion, is taking objectives.
This build will help you early to take dragons and turrets and later to peel and lock down enemies in teamfights.

Core offensive items:

  • Enchantment: Bloodrazor is doubtlessly the best enchantment for WW and the Skirmisher's Sabre is very useful to win 1v1 fights quickly. It gives you on-hit percent health damage.
  • Blade of the Ruined King has always been a must have. It gives you AD, AS, lifesteal and more on-hit percent health damage it synergises perfeclty with Warwick's kit.
  • Guinsoo's Rageblade is basically the new Enchantment: Devourer: after five attacks you start to proc on hit-effects twice every other basic attack, which means 30% max health damage every two autoattacks and a lot of healing with Bloodrazor and BOTRK.
    Furthermore both raw stats that Guinsoo's gives you are very useful to you, since your Hungering Strike scales off 100% of your AP.

Defensive items (situational):
I find that when your strength is your sustain, you'd better have as few HP as possible, but that they may not be taken away all at once: have a lot of armor and MR and few HP. That way you can regenerate a bigger percentage of your health with your lifesteal.
  • Frozen Heart is a great option for Warwick, because it gives you CDR for your Q and R, a lot of mana and armor.
  • Thornmail is very useful when against an AD autoattacker (such as Tryndamere, Master Yi or any ADC) who is doing well on the other team.
  • Spirit Visage is probably your best option for MR, since it increases the healing from your lifesteal and passive by 25% and gives you that little HP that you may need not to get bursted down from the distance.
  • Wit's End is a useful option since it has on his effects and may grant you up to 80 MR at full stacks, leaving the enemy completely vulnerable to your Q Hungering Strike and ultimate Infinite Duress, which deal magic damage.
  • Zz'Rot Portal is very useful if you are roaming a lot and split pushing: it gives you MS in lane and lets you push a lane without even being there. Plus it gives you both armor and MR.
  • Guardian Angel is useful especially if you decide to play as an assassin in teamfight and burst down the enemy carry. Not the best item in my opinion.

Situational items: