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Twisted Fate Build Guide by Blueragemage

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Blueragemage

One Shotting with Twisted Fate- The Math

Blueragemage Last updated on March 11, 2015
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Ability Sequence

4
14
15
17
18
Ability Key Q
1
8
10
12
13
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 23

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


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Introduction

Hello, I'm Blueragemage, and while I do not play TF often, I was asked to theorycraft the maximum amount of damage TF can do to a full health champion in one autoattack.


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Conditions

    Target must be full health
    Twisted Fate does not gain bonuses from allies
    The "enemy" has 30 MR
    No critical strikes
    No setting up for the kill through combat, except for preparing Twisted Fate's E ability.


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Twisted Fate Ability Analysis

Passive: Not Relevant
Q: Not Relevant
W: Pick a Card: Blue Card: 120+(100% AD)(50% AP)Magic Damage Dealt

This ability counts as both a spell and auto attack upon landing- OP

E: Stacked Deck: 155+(50% AP) Magic Damage Dealt
R: Not Relevant


Overview: Twisted Fate's Damage is converted into being 100% Magic Damage.
TF's base from his kit is 275+(100% AD)(100% AP) Magic Damage.


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Masteries

Masteries
1/5
3/1
3/5
3/5
1/1
1/5
3/1
3/1
3/
1/
1/
Tier 1 Offense: Double Edged Sword (4 Points)[1.5x Damage Dealt]
Tier 2 Offense: Mental Force (3 Points) [16 AP at level 18]
Tier 2 Offense: Brute Force (3 Points) [10 AD at level 18]
Tier 3 Offense: Martial Mastery (1 Point) [4 AD]
Tier 3 Offense: Arcane Mastery (1 Point) [6 AP]
Tier 4 Offense: Warlord (3 Points) [5% Bonus AD]
Tier 4 Offense: Archmage (3 Points) [5% Bonus AP]
Tier 5 Offense: Devastating Strikes (3 Points) [6% Magic Penetration, 6% Armor Penetration
Tier 5 Offense: Arcane Blade (1 Point) [Auto-attacks deal bonus magic damage equivalent to 5% of your total AP
Tier 6 Offense: Havoc (1 Point) [+3% Damage Dealt]

Total Points used : 23

Why not use ____ mastery?

Spell Weaving+ Blade Weaving: Require Set-Up
Executioner: Requires enemies to be under 50%
Expose Weakness: Requires ally help


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Runes

Runes

Greater Mark of Magic Penetration
9

Greater Seal of Scaling Ability Power
9

Greater Glyph of Scaling Ability Power
9

Greater Quintessence of Scaling Ability Power
3
Marks: Magic Penetration x9 (8 Magic Penetration)
Seals: Scaling Ability Power x9 (16 AP at level 18)
Glyphs: Scaling AP x9 (28 AP at level 18)
Quints: Scaling AP x3 (23 AP at level 18)


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Results of Runes+Masteries

8 Magic Penetration
89 AP at level 18 (6 Base AP)
104.5% Total Damage Dealt
105% Total AP
105% Bonus AD
14 Bonus AD at level 18
6% Magic Penetration
6% Armor Penetration
5% of AP done as bonus magic damage upon autoattacking


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Itemization

The hardest, but most fun, part of the Twisted Fate build is finding out how items fit into his build.

Abyssal Scepter: +70 AP, Unique Passive: Reduce the MR of enemies in a range of 700 by 20. Twisted Fate gains true damage by using Abyssal Scepter over Sorcerors Shoes- 6% of the base 30 MR is 2, leaving them with 28 MR. From here, runes give 8 Magic Penetration, while Abyssal Scepter gives the remaining 20 Magic Penetration.

Lich Bane: +80 AP, After using an ability, your next basic attack deals (+75% Base AD)(+ 50% AP) bonus magic damage. This item gives TF another huge wave of burst on his auto attacks.

Nashor's Tooth: +60 AP, Basic attacks deal 15 (+ 15% AP) bonus magic damage on hit. May be changed out later.

Rabadon's Deathcap: +120 AP (+30% Total AP)- This item needs no explaining, it will almost double TF's AP.

Luden's Echo: +120 AP, 100 +15% AP Magic Damage on Ssell hit after reaching 100 stacks through moving or spell casting- 5.5 New item, said to be good on every APC.

Mejai's Soulstealer: +180 AP- You guys better get this thing stacked, though you won't have much trouble keeping it there.

Elixir of Sorcery: +40 AP- Damaging a champion does 25 bonus True Damage

Overview of items:

+20 Magic Penetration
+670 Ability Power
+30% Ability Power
25 True Damage upon dealing damage to a champion
100 + 15% AP Magic Damage on spell cast
15 + 75% Base AD + 65% AP on auto attack


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Global Objectives

...and you thought we were done

5th Dragon:

+12% AP
+12% AD

Baron:

40 AP
40 AD

Elder Lizard and Aspect of the Dragon (the true damage effect from 5 dragons) are not included due to being DoT


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Are we there yet?

Welcome to hell, my friend

Twisted Fate's base AD at level 18- 106
Twisted Fate's bonus AD (not very important) (pre %boost)- 54
Twisted Fate's total AD- 187

Twisted Fate's non multiplied AP at level 18- 799
Twisted Fate's AP (Multiplied)- 1175

Twisted Fate's damage upon hitting enemy with an enhanced auto attack- 390+(100% AD)(185% AP)(75% Base AD)Magic Damage, 25 True Damage

2778 true magic damage + 25 True Damage. Are we done? NO

4.5% Bonus Damage T.T

2903 Magic Damage + 26 True Damage


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Tl;dr

With the runes, masteries, and build listed above, you will do a total of 2903 Magic Damage + 26 True Damage or 2929 Damage to a 30 MR opponent.