This is my first Mobafire guide and I hope you find this to be op lol(helpful).
Volibear is an exceptional champion all together but I personally solo top with him due to his strong attack damage and the ability to stay in lane for quite a while
By the time you reach max build while following this you should have around 5k hp. Voli is also a good duelist and can usually take all the incoming damage from enemies, while tanking the fights.
Chosen of the storm: // Volibear heals rapidly for a few seconds when his health drops to a critical level. When he drops below 30% he gains 30% of his max health. This is why he can be built so successfully with flat health, to both tank and deal damage. Eventually the enemy will stop focusing you as well because during a very close duel, the enemy may thinking that hes winning when suddenly you now have more health than him and it will frustrate them to no end. This ability should not be relied on for sustain, however as it does have a rather long cooldown of 120 seconds. Though 30% of your health being regained is nice, since it has an ultimate like cooldown length, think of like Anivia's egg.
Rolling Thunder: // Volibear drops to all fours and runs faster if chasing an enemy champion. The first enemy he attacks is knocked into the air. Volibear gains 45% Movement Speed while moving toward enemy champions. Lasts 4 seconds. Volibear's next attack deals an additional 25/50/75/100/125 physical damage and flings the target behind him.
Tips and Tricks
// This can be used to mess with the enemy positioning and initiate a teamfight in your favor
// Deals a high amount of damage from level one, and is probably the best move to have when someone is fleeing at level one.
// Also, a single toss into a tower early game pretty much spells death for many champions, especially those without a blink or flash
// If you combo this with flash you can pull some very surprising intiations
// Can be used as an escape mech if an enemy is coming at volibear diagonally
// Does damage to turrets
Frenzy:// Volibear's repeated attacks grant him additional Attack Speed. Once Volibear has repeatedly attacked four times, he can perform a vicious bite on his target which deals increased damage based on the target's missing health. Passive: Volibear gains 8/11/14/17/20% Attack Speed with each attack. Stacks up to 3 times. Active: When Volibear has 3 stacks of Frenzy, he can bite an enemy to deal 90/140/190/240/290 (+ [20% of bonus Health]) physical damage, increased by 1% for each 1% health the target is missing.
Tips and Tricks
// Use this when you think you can do enough damage to kill the enemy and it will catch them off guard. Especially because of the late game damage on this ability. This spell is the reason why we will be building those health items and attack speed.
// Can be used to harass an enemy in lane by getting stacks on minions.
// The attack speed on this ability will help your farm and jungle.
// Not really much to remember, just save it against squishies and spam it against tankies.
Majestic Roar: // Volibear lets out a powerful roar that damages and slows enemies. Minions and monsters are feared as well.
Volibear deals 60/95/130/165/200 (+0.6) magic damage to nearby enemies and slow them by 30/35/40/45/50% for 3 seconds. Minions and monsters are feared as well.
Tips and Tricks
// Majestic Roar basically is an AOE slow against all kind of enemies and is very usefull too initiate or too slow your enemies down.
// Baiting your enemy into a 1v1 fight with minions can give you an advantage as well, since you can fear the minions stopping them from attacking you as well as regen from your passive.
// Combo this with rolling thunder to initiate and immediately leave a member of the enemy team at a disadvantage in positioning and health.
// Use discretion however because aside from rolling thunder (situational) this is your only real escape mech.
Thunder Claws : // Volibear channels the power of the storm causing his attacks to blast his targets with lightning that bounces to other nearby enemies. Volibear channels the storm, causing all basic attacks for 12 seconds to deal 75/115/155 (+0.3) magic damage, which chains to 4 nearby enemies. This pwns late game as you build attack speed and health. The AoE damage combined with your massive health will make you a one man initiator.
Tips and Tricks
// Use with rolling thunder or majestic roar to safely do some AoE damage.
// Otherwise wait for someone else to initiate and the enemy team wont notice if you activate this spell and will usually just leave you to auto attack doing 5 times as much damage as you normally would. Instant teamfight win.
// If there is that one champion running away from the group who is low on life, it is possible to attack an enemy close to you finish him off with the bounces like pyroclasm
Volibear is a great tanky dps and tank depending on the way you play him and he can be used at any skill level. The way I build him works great for me and some of my friends but it may not work for everyones play styles. You can also jungle very well with Volibear.
Volibear in my opinion can be one of best tanks and duelists in the game by putting out high damage and soaking plenty of it himself. Overall you will be an unstoppable armored bear who can carry your team in a heartbeat if played correctly and if well farmed.
As a result Volibear is an exceptional Champion able to do many roles for your team such as Tanking, Solo, or Jungle and can be a great asset to a team if played correctly.
I hope this guide helps you play Volibear to a great extent as it does for me and have some fun with League.