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Tryndamere Build Guide by RubixztheCube

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author RubixztheCube

Op Tryndamere Build

RubixztheCube Last updated on February 8, 2012
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Ability Sequence

2
3
7
9
13
Ability Key Q
5
11
15
17
18
Ability Key W
1
4
8
10
14
Ability Key E
6
12
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 27

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 3


Guide Top

Introduction:

Here is a basic Tryndamere build I like to use. I get a great damage output and it is especially effective against late game enemies. It has also been effective against early game as well and if you combine this with the red buff you are basically unstoppable. This may be my first actual guide but it works great.


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Runes/Masteries

Now i am not too skilled in runes but giving Tryndamere that extra attack speed and armor pen, just makes it easier for you to get a better damage output by having much faster attacks as well as giving you that extra armor pen if anyone is building armor. Now you can definitely switch any of these runes out,(as well as masteries) to suit your play style and to help your team against other people and what they are building. Masteries. I build my masteries this way mostly due to it is what i think is best so this is all personal opinion you use what you see fit but i find this a great build for myself really. Again it can be switched to whatever you like.


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Items:

Now the items.

    I like to lead off with a Vampric Scepter for that 12% life steal so i'm gaining some health back not only from my Bloodlust(Q) i am also gaining 12% life steal every hit on anything. This also helps out for when you get your Bloodthirster.

    After I get some gold, I recall and get my Berserker's Greaves for my 25% attack speed which helps out with damage output.

    Now we wait for a very very long time until we have enough for our Infinity Edge. Now what i recommend is buying first a Cloak of Agility just to help out with the cost and so it doesn't seem like your waiting for 3830 gold. But as soon as you get your Infinity Edge it's basically all over. Your one shotting bots and doing a high damage output with the 25 critical strike chance, 50% critical strike damage, and 80 attack damage from it.

    On to, The Bloodthirster this I get to replace my Vampric Scepter and also for the attack damage and great passive it has. (Look at it for yourself.)

    Now I buy a Zeal for the attack speed and critical chance that just adds up astronomically. And to help out with the build towards the Phantom Dancer. The Phantom Dancer is just piling on more crit and attack speed so it is self-explanatory.

    For the Stark's Fervor, I build this for it's amazing passive ability which is UNIQUE Passive: +15% cooldown reduction UNIQUE Aura: Nearby allied champions gain +20% attack speed and +12% life steal. I think this is great and not only helps you but your allies as well.

    And finally, I get the Youmuu's Ghostblade which has a really long description so take a look for yourself and that covers items for this build.


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Skill Sequence:

First you want to get your Spinning Slash so you have something that makes it easier to farm minions. Next you put 2 into Bloodlust so now you have your heal from the rage you build from your basic attack and Spinning Slash. Now basically you want to level your Bloodlust and your Spinning Slash equally except levels 5,6,11,12, then 15-18. I like to put at least one point into my Mocking Shout so you have the slow and the decrease in attack damage but I only use it for 1v1's and/or if an enemy is running away. Undying Rage is actually not a very good ultimate in my opinion yet it is also great for escapes and if you run Heal or something and use Bloodlust your able to get away easily. But if you time it perfectly it can be used greatly in any situation, just takes practice.


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Summoner Spells:

For my summoner spells i use Heal and Surge. Now you may be thinking what the **** are you doing why not use Flash or Ignite and that is because I can use Surge basically as another ultimate if I combine it correctly with Undying Rage. Since Undying Rage makes you invulnerable to damage for 5 seconds you can do amazing burst damage with the help of Surge's increased attack speed and ability power for 12 seconds. Now if say your just about to die and you ganked someone and you popped your Undying Rage and Surge, you Spinning Slash away from combat and Heal yourself, and with that extra ability power from your Surge and you use Bloodlust and gain almost all of your health back. I don't know how many times this combo has worked with me but i have survived many ganks like this with this combination.


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All in all:

Giving it to you straight this is really a great build and will give you amazing results but this can be adjusted to suit any play style and any opponent. Just change the runes or the masteries or the summoner spells or items and you might have an improvement. Just play around with this build and see what works for you. If you liked this build leave some feedback I am still only a beginner at this and I would like to post more builds on any champion I find that work and share them with you guys.