Yorick Build Guide by Shemshari
This build has been archived and is for historical display only.
PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
| Health | 2601 |
| Health Regen | 21.1 |
| Mana | 3549 |
| Mana Regen | 35.6 |
| Armor | 235.49 |
| Magic Resist | 149.56 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 415 |
| Gold Bonus | 0 |
| Attack Damage | 230.3 |
| Attack Speed | 50.944 |
| Crit Chance | 25%S |
| Crit Damage | 0% |
| Ability Power | 55 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 35.12 |
| Magic Penetration | 0 |
| Cooldown Reduction | 50% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction
This is my first guide so any tips or comments help out a lot. I first started playing
Yorick about a month ago and couldn't find a guide that I liked so I thought I would make one on my own.
Yorick is underplayed for how good he can be if played right.
Late game
Yorick becomes pretty much unkillable as AD or Tanky due to his
. This guide will explain how to use his spells and items to your advantage.
Yorick can be a powerful solo or duo lane champion as well as a powerful tank using his
as powerful damage or a Resurrection.
Runes
| Runes | |||||||||||||||
Greater Quintessence of Armor Penetration 2 |
Greater Quintessence of Attack Damage 1 |
Greater Mark of Attack Damage 9 |
Greater Seal of Armor 9 |
Greater Glyph of Magic Resist 9 |
|||||||||||
. Having
gives
gives
gives
gives | Runes | |||||||||||||||
Greater Quintessence of Attack Damage 3 |
Greater Mark of Attack Damage 9 |
Greater Seal of Armor 9 |
Greater Glyph of Magic Resist 9 |
||||||||||||
. This may sound weird but the extra strength gives
.
Masteries
and
are to compliment the summoner spells I have chosen for
and
are to compliment the summoner spells I have chosen for Items
and
and
will give you increased lane sustainability. Next time you return to the vender finish
for more lane sustainability. Next, get
and if you can finish of
.
is next for increased attack speed. The main reason to go
instead of
is because of how little
is next for damage and cool down reduction, followed by
for the passive effect it has increasing your damage greatly.
and
are for sustainability. Finally the last thing to do is finish off your
for its active ability,
,
, and
in that order.
Starting out with
and
will give you increased lane sustainability. Next time you return to the vender finish
for more lane sustainability. Next, get icon=boots of speed size=55] and if you can finish of
.
are a must for the tenancy and should be the next item you get.
is next for armor as well as cool down reduction. Cool down reduction is a must for
having it available more often.
is next to increase your health and later your damage from
. Next is pretty much self explanatory getting
for more cool down reduction. Finally finish off your
and your
as well as getting
to increase your sustainability and damage.
Skill Sequence
For the skills,
is your self heal which gives you a lot of lane stability. The reason that I focus more on
next is because in 1v1 fights Yorick does really well with slowing and healing while kiting a strong melee. Using
can put high pressure on the opponent while healing yourself in the process. If you time your
and
together you can increase your ranged damage and never have to get in close until you decide the time is right to finish him off. If you are having trouble getting close to a ranged champion use your
on a minion to increase your speed to get in range for
and
.
Summoner Spells
Okay, for the summoner spells I usually go with
and
. This is because when avoiding getting ganked you can
a minion or even a champion and with the
combination you are pretty much untouchable. For
, I like to bait people with low health then use
and
to heal to almost full while killing them at the same time. This tactic works really well for team fights when baiting to a bush.
Summary
If anyone has any tips or comments please feel free to leave them. I hope you like my Yorick build. I have implemented new changes in this guide as well as improving it's look. If anyone has any questions or comments please let me know. Thank you. Shout out to jhoijhoi for helping with coding and such for the guide.
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