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League of Legends Build Guide Author Cr0ssFir3

OP'Gath (Carry Ranked Games)

By: Cr0ssFir3 on January 22, 2011
Comments: 196 | Views: 625,878 |
Freshness LoL Guide Freshness Expired
Champion Build(s)Build Guide Build Guide DiscussionDiscussion (196)

LoL Champion: Cho'Gath

Health 2330
Health Regen 62.8
Mana 1450
Mana Regen 14.25
Armor 190.19
Magic Resist 204.2
Dodge 0
Tenacity 35
Movement Speed 390
Gold Bonus 0
Attack Damage 129.7
Attack Speed 0.778
Crit Chance 0%S
Crit Damage 0%
Ability Power 250.76
Life Steal 0%
Spell Vamp 0
Armor Penetration 0
Magic Penetration 0
Cooldown Reduction 0%

Recommended Runes

Purchase Order


Ability Sequence

1
4
7
9
12
Ability Key Q
3
5
8
10
13
Ability Key W
2
14
15
17
18
Ability Key E
6
11
16
Ability Key R

Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
3/
Intelligence
 
 
 
 
 
 
 
1/
Mastermind
 

Utility: 21

Guide Top

Introduction

Champion Build & Guide
Last Update: 22 January 2012 (v1.0.0.132)

Hi everyone welcome to my OP'Gath Tank Build & Guide.

Prices:

  • Champion 3150 IPs or 585 RPs
  • Runes Set 12300 IPs
  • Normal Build Items Set 13945 Gold

Main Tasks:
  • Tank
  • Crowd Controler
  • Mage


Guide Top

Basic Knowledge

Cho'Gath
The Terror Of the Void







Guide Top

Runes

: This will make you more resistante to Physical Attacks.

: This will make your magic resistance increase gradually helping you until you have magic resistance items.

& : This will give you around 3 ability power per level and 51 ability power at level 18.


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Masteries

Masteries
1/3
3/2
4/4
1/4
3/3
1/1
4/4
1/1
3/4
2/3
3/2
3/1
1/3


Guide Top

(Items) Starting


Doran's Ring

A great start item for Cho'Gath especially if solo lane.
Making you start with more HP, Mana regen per 5 and Ability power.



Doran's Shield

A great start item for Cho'Gath especially in duo lane against AD Carries.
Making you start with more HP, Health regen per 5 and Armor making you more resistant to Physical Attacks.


Guide Top

(Items) Core


Mercury's Treads

The best boots of the game for tanks.
I think i dont need to say anything else.


Rod of Ages

This is a good items for a AP Tank like Cho'Gath.
Gives you some decent HP, mana to keep spamming skills and ability power to make you even more powerful.

You only need this item and Fest with 6 stacks to be a meat shield.


Guide Top

(Items) Normal Build


Force of Nature

This is a great Magic Resist item for Cho'Gath expecial in this build.
Give you alots of Magic Resist, Movement Speed and health regen.


Thornmail

This one of the best weapons against stronge AD champs.
Gives you 100 Armor and returns 30% of the damage taken as magic damage.


Abyssal Scepter

Ability Power + Magic Resist + Magic Resistance Reduction.


Guide Top

(Items) Build Adaptations

Boots Choise

Mercury Treads

Ninja Tabi

Ionian Boots


Guide Top

Spells


Ghost
Ghost is a spell that makes your Champion move 33% faster, with out colliding to other Champions, minions, monsters for 11,5 seconds.

Combos:
  • (Offensive / Defensive) Exhaust & Ghost


Exhaust
Exhaust is a targeted spell, which slows movement speed by 40% and reduces (auto/basic) attack damage by 70%, ability/item damage by 35% and reduce armor and magic resistance by 10.

Combos:
  • (Offensive) Rupture & Exhaust & Feral Scream & Feast


* REMEMBER - CHANGE MASTERIE POINTS IF YOU CHANGE SUMMONER SPELLS.


Guide Top

Skills

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18


Guide Top

Game Play

Early Game (0 to 20 mins)

Try to get solo lane top if not possible go duo lane bot.

If you are going solo laning your job is holding the lane and kill the enemies with no mercy.
If you are going duo laning your job is keeping the carry alive & well farmed, but remember you are no support you have to farm to in order to help your team in mid & late game.

Depending on each lane you go, buy a if solo lane and if duo lane.

Once you the game starts wait until you level up to level 2 and learn before trying any offensive move.

Careful with gankes so just last hit minions (turn Vorpal Spikes off if needed) and pressure you enemies back with rupture until level 4.

Once you reach level 4 keep last hiting minions but focus more on your emenies, deal some damage until they are like 400 / 500 hp.

Once you reach level 5 and half experience to level 6 stop wasting mana to a Rupture & Feral Scream & Feast Combo.

Once you reach level 6 hide on bush and wait for a good oportunity to land the Combo.
If you sucessful kill your enemies you are one step close to victory.

Keep farming until you get 1675 of gold then go base. (BTW 6 and 10 minutes)
Buy a and if they have heavy Crowd Control or Mages.
If not you can buy:
if they have stronge AD's. (Only 1325)
For CDr and if your team is winning. (Only 1525 Gold)
To walk around the map ganking and helping your teammates. (Only 1475 Gold)

Go back to lane keep the pressure on your emenies and try to feast them if possible (if not possible feast minions) farm until you get 2560 gold then go base. (BTW 15 to 20 minutes)
Buy a if they have a balanced team and their AP/AD carry are not feed.
If they have a lots of AP's wait until u have 2715 gold and buy a Banshee's Vail and a .

Midle Game (20 to 35 mins)



Editing

Late Game (Above 35 mins)



EDITING


Guide Top

Games Played


Guide Top

Summary

Pros


* Good Survivability
  • High Health Points
  • Health Regeneration per 1 second (Item - Force of Nature)
  • High Health Regeneration per 5 seconds
  • High Physical Damage Resistance
  • High Magic Damage Resistance

* Good Crowd Control
  • Knokup for 1 second (Skill - Rupture)
  • Slow of 60% for 3 seconds (Skill - Rupture)
  • Slow of 40% for 3.5 seconds (Spell - Exhaust)
  • Silence for 3 seconds (Skill - Feral Scream)
  • Auto-Attack damage reduction by 70% for 3.5 seconds (Spell - Exhaust)
  • Skill/Item damage reduction by 35% for 3.5 seconds (Spell - Exhaust)
  • (( Your size scares them! ))

* Good Pusher/Farmer
  • Rupture + Feral Scream combo can easily one skill kill a minion wave or monster camp

* Good Mage
  • Around 300 Ability Power (Masteries & Runes & Items)
  • 49% Spell Penetration (Mastery - Archaic Knowledge & Item - Void Staff)
  • Armor & Magic Resistance reduction by 10 for 3.5 seconds (Spell - Exhaust)
  • Nearby enemies magic resistance reduced by 20 (Item - Abyssal Scepter)


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