Orianna Build Guide by just1rape
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Ok guys, another guide, this time with orianna, woho. I have to say that i'm not big fan of Orianna but she has amazing harassment, and almost good nuker as Annie.
THIS IS HOW I PLAY ORIANNA. ~
My guide doesn't have Mejai's Soulstealer! I'm not fan of Mejai's Soulstealer with Orianna, I just don't know why. :p
Greater Mark of Magic Penetration - Ok, like always to ap caster.
Greater Seal of Scaling Mana Regeneration - Manaregen all the way! Hmm, what about greater seal of Replenishment? You have already Archangel's Staff Soo, You dont really need that.
Greater Glyph of Ability Power Early game ap, nice, but you need also CDR so i recommended Greater Glyph of Scaling Cooldown Reduction. Ok, you can also think about ap per level, Greater Glyph of Scaling Ability Power But I see that extra CDR per level is just wow, you can move your gayball over and over!
Greater Quintessence of Ability Power - Early game ap, **** yea with orianna, gives 15 ap, hey, take that. Why not?
Some items that you can replace with last items ect.
Ok, if they have high ap team, get this, nice Hp, regen, magic resists, extra 8% moment speed.
Ok, not big fan of this, but can save you, but better if you go Banshee's Veil. Why? Because you gain extra hp + mana.
Ok, if your gonna build this, good but not so recommended. Buuuuut, helps team alot if your team has like Amumu, Kennen or Fiddlesticks.
So ok, extra mana + ap + hp, very nice but I build rather Rylai's Crystal Scepter for the slow, but you can think about replace Archangel's Staff and buy Rod of Ages.
Hmm, + 20 magic pen, nice way to harass your enemy with little bit more damage output, but like I said, take Ionian Boots of Lucidity, because that's the way to move your Command: Attack.
20 CDR, wow, buut you dont need that, IF YOU ARE building that Ionian Boots of Lucidity + Greater Glyph of Scaling Cooldown Reduction. More cdr, no need.
Orianna passive is Clockwork Windup
Uh, you can now even harass with basic attacks like Caitlyn But this time, Orianna is ap support / carry.
First Ability Command: Attack (Q)
Uh, your main damage output + harassment, great way to push your enemies off the lane that you can push. Ok, basic combo when lvl 2 > 3 is Command: Attack -> Command: Dissonance. Crazy harassment, but remember, orianna has low mana early so don't waste it so much, altough you have Greater Seal of Scaling Mana Regeneration.
Second Ability Command: Dissonance (W)
Moment speed for allies, slow for enemis, excellent to escaping or chasing enemies + supportin your mates. Land your Command: Attack first, then straight to Command: Dissonance. With your Rylai's Crystal Scepter you can slow your enemis with Command: Attack. Uh and ah, great way to setup ganks.
Third Ability Command: Protect (E)
Shield, kinda strong one, little bit like Karma's Soul Shield. Huh, this ability is the saving part, use this to allie to catch up / escaping, so E > W. Nice combo. If your ball is somewhere far away, this returns the ball much more quicker.
Ultimate Command: Shockwave
Now it's time for nuke guys! When you get this, awwwww. Your full combo is Command: Attack -> Command: Dissonance > Command: Shockwave > Ignite, enemy doesn't have Flash or Ghost? BASIC ATTACKS! Nthing more. Ups, also you can Command: Protect + Command: Shockwave To your allies if some melee dps is trying to kill him.
Pros / Cons
-AMAZING, I mean amazing harass.
-Can save your allies.
-Support + carry.
-Can nuke almost fast as Annie
- High cc, can errupt channeld spells like Katarina's Death Lotus
-Can't stay in a lane, low manareg.
-Weak without Rylai's Crystal Scepter
-No supports, no saves.
Ok, musthave is flash, amazing with your Command: Dissonance + Can jump over walls to chase / escaping. MUSTHAVE!
Ignite, full combo, basic attacks + ignite, you has slain an enemy. :)
With your Command: Dissonance.
maybe maybe, if needed, take, not bad.
Great map control, can enter teamfights with tele.
Hmh, going more like support? Go and take, nice map awarnesssss.
High enemy cc? Take.
DO NOT TAKE
Already have Command: Protect, leave to support.
Not a jungler.
Not a tank.