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Orianna Build Guide by Coolerkid

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Coolerkid

Orianna: Massive AP HP and Mana!

Coolerkid Last updated on July 5, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
2/
Quickness
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Guide Top

Introduction

This build is amazing it gives you survivability as well as around 940 AP at 18 and around 2.9k HP. Though it may look a bit noob with the double rod and archangels the stats you get at level 18 are worth it.


Guide Top

Items

Honestly you dont have to get 2 Dorans Rings but i think its actually a viable option. It gives you a little bit more HP mp5 and AP for 475 and when you need the extra space it sells back for more than half. Having said that when it comes to getting 2 Rod of Ages thats a definite yes. The hp and mana you get from having 2 is amazing not to mention that it makes archangels give you all the more AP. Rabadons is a no brainer, 155 AP +30% bonus AP, yea ok enough said. Getting 2 archangels is also a bit awkward but is worth it in the end. The amount of mana you use spamming your spells definetly builds up and having 2 Archangels gives you an immense amount of mana and mp5.


Guide Top

Skill Sequence

I dont get Command: Protect till after both Attack and Dissonance are maxed, I honestly just put to get it at level 4 because it looks less noob.


Guide Top

Summoner Spells

You really dont need Flash as a summoner spell, but I just get it for the escaping possibilities. You never know when a gank is gonna happen and you can flash and dissonance to get away. Really you could get ghost just as easily. Ignite I must have on almost all characters, it helps to dps someone down faster and is great to use to get that last hit on someone.