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Orianna Build Guide by Mtee

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Mtee

Orianna Mid lane

Mtee Last updated on April 4, 2014
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Team 1

Ability Sequence

1
8
10
12
13
Ability Key Q
2
3
5
7
9
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 9


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Orianna mid

Orianna is one of the best pick in the actual metagame. She got strong damages, crowd control, escape, and support skills that can be used in many PvP situations.


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Runes

The runes I generally use are those :
- 3 Greater Quintessence of Ability Power
- 9 Greater Mark of Magic Penetration
- 9 Greater Seal of Armor
- 9 Greater Glyph of Magic Resist

Armor and Magic Resist runes are very useful on Orianna + the ratio given by Command: Protect.


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Masteries

Against AP mid :
I'll go 21 0 9, some movement speed, mana regen and cookies will give you enough sustain for win and carry your lane.

Against AD mid :
More complicated, AD champ like Zed, Yasuo or Riven will always harass you and once they got you in melee in early or mid game you need more armor or damage drop.
For that case i'll go 22 5 3, that will reduce 4 damages from melee and gives you 5% more armor.


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Items

Starter depend of the situation, or you start Doran's Ring and 2 Health Potion, or 3 Health Potion and Crystalline Flask. Then you just follow the build.


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Skill Sequence

It's basic, your starter is your Z Command: Attack (stay at 1 point), then max W Command: Dissonance, get your ultimate Command: Shockwave at 6 11 16 as always, max Command: Attack then finish with Command: Protect.


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Spells

Flash and Barrier or Ignite but i'll go for Barrier.