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Build Guide by Vieke

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Vieke

Orianna: The Ball is impatient!

Vieke Last updated on June 3, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Guide Top

Introduction

Hey, I'm Vieke and this is my first build here on Moba, so please do go easy on me. I Started playing Orianna the day she came out and, even though my first game was **** (1/9/2), I continued playing and i think I started mastering her and, more importantly, The Ball.


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Pros / Cons

Pros:
Awesome harrasing capabilities with Command: Attack and Command: Dissonance.
Ult which'll stack all your enemy's at the same place
Nice last hitting (due to her lovely passive)
Good speed boost/slow
Shield whenever you need it

Cons:
Damn slow (though faster with this build, due to the Quint's, masteries and the boots at start)
Squishy (though the Command: Protect will help with this)
Often targeted first in teamfights, due to newlyness
It's hard to master The Ball


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Summoner Spells

I take Ghost and Flash as my Summoner spells, this is because she's just simply slow, and the flash will help you land kills with the damage from Command: Attack (again, don't know the shiny trick to put the picture here), or help you escape by jumping over walls.
As for Ghost, I simply love it, using it to pass through minions while escaping/chasing, or simply for the massive speed boost you get using it.


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Skill Sequence

I start out with the Command: Attack, because this'll help you harras quite easily and help you check brush for the people who like to know what's coming for them. After that I pick the Command: Dissonance for further harrasing and, when it'll come to it, the kill. I take the Command: Protect at level four because the utility it gives you, and the bonus armor and MR are always useful.
I prioritize Command Attack and Dissonance, ofcourse taking the ulti whenever I can.


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Tips 'n Tricks

When chasing down an opponent with an ally, and the ally is in front of you, use your
Command: Protect on the ally and use Dissonance directly afterwards, this'll grant you and your ally with a speed boost to catch up with the enemy.

When in teamfights, try and stay a bit in the back, dealing damage with Command: Attack and
Command: Dissonance, when they're all stacking up, use your Command: Shockwave to get them all together for those lovely AOE Ulti's (Katarina's Death Lotus, Nunu's Absolute Zero, Fiddlestick's Crowstorm and other).

When seeing their Karthus casting his Requiem (dunno if I spelled correctly), quickly use your Command: Protect on you or your ally (whoever is lowest) so you can stop him from getting a kill.


These're all the Tips 'n Tricks I got so far, whenever I'll find out another one, I'll post it here.


Guide Top

The End

Thank you for reading this guide (if you did) and I hope that you learn how to control The Ball and her mistress.