Mobafire Network

Orianna Build Guide by Stratis303

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


4K
Views
0
Comments
0
Votes
Like Build on Facebook Tweet This Build Share This Build on Reddit
League of Legends Build Guide Author Stratis303

Orriana: Solo Mid + Ap Carry

Stratis303 Last updated on January 3, 2012

Ability Sequence

1
3
9
10
14
Ability Key Q
2
4
7
8
13
Ability Key W
5
12
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Introduction

Welcome to my first guide. I started playing League of Legends a few months back and have found Orianna to be my personal favorite. I have started to play quite well with her using the build in this guide so I have decided to share some experience I have guide by playing her. I have read through many guides and the item build + masteries and runes are similar to some but hopefully I can provide something unique. I intend to keep this as short and sweet as possible.


Guide Top

Pros / Cons

Pros
- Amazing burst AoE damage.
- Decent at escaping.
- Powerful lane dominance.
- Amazing Ultimate combo's with other champions.

Cons
- Squishy
- Hard to pick up and play


Guide Top

Runes

Basic castor runes. Seal of clarity to deal with mana issues. Mark of insight and glyph of force to scale up stats late game and Quints of Potency for early lane dominance and to help early kills.


Guide Top

Masteries

Basic caster setup. Putting points into Flash and Exhaust as I find those to spells the most useful.


Guide Top

Summoner Spells

I personally prefer taking Flash and Exhaust which I will explain in my play style and item explanation section. Though if you are a lower level summoner without many runes or mastery points I recommend taking out Exhaust and putting in Clarity then once you are comfortable playing her change to Exhaust.


Guide Top

Skill Sequence

Getting Q and W to level 2 before leveling E allows you for incredible burst damage against your mid opponent. Also max W before Q as it will help more in mid game team fights as well as for clearing mobs waves.


Guide Top

Items and Playstyle

Right, the important chapter. First I start off with a Doran's Ring. This purchase allows for early lane dominance and hopefully an early kill. I generally harras my opponent down to just below half hp using a Q + W combo. Then once I am level 6 I let them over extend and push their minions up to my tower as they do this I Flash in and Exhaust them then finish them off with Q + R + W.

Mid game you are going to want to grab blue buff as often as possible allowing you to play the role of ap carry and support as you can speed up and shield team mates quickly and without worrying about mana usage and cooldowns.

I have found myself consistently buying Lich Bane before the void staff but this really comes down to the team your are up against. Also, I have found if they don't not have much magic resist a tanky item such as Guardian Angel instead of a Void staff works very well.


Guide Top

Summary

Very incomplete guide at the moment but I will work on updating it very soon. :)


Community Cups

02
November
EUW
Register
View All Tournaments on Mobafire