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Cassiopeia Build Guide by

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League of Legends Build Guide Author

Oskoff's Guide to Cassiopeia

Last updated on October 14, 2012
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Introduction



// This is a guide to the way I most commonly play Cassiopeia. Two things should be noted, firstly that this is a build not a guide, while I will include some explanations and advice, this is NOT designed to help your understanding of Cassiopeia as a champion. Secondly, you should always remember that the best item builds are situational; you wouldn't build Ninja Tabi, Randuin's Omen, Thornmail, Frozen Heart then Sunfire Cape if their Vladimir is 15/0 would you now?


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Pros and Cons

spaaaaaaace
Pros


+ Ridiculous burst damage
+ Tricky to gank with her move buff and slow
+ Deadly ganks post 6
+ Arguably the best mid laner for harassment
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Cons


- // A bad ultimate can cost you a team fight
- // Nuke is single target
- // Weaker late game than many AP carries if denied kills


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Runes

Runes

Greater Mark of Magic Penetration
9

Greater Seal of Scaling Mana Regeneration
9

Greater Glyph of Scaling Ability Power
9

Greater Quintessence of Ability Power
3


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Ability Sqeuence Order - Standard Lane

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18



> > >

The main skilling order I use on Cassiopeia, allows for great harassment and pushes the opponent out of lane more than almost any other mid laner is able to do. Also allows for great mid game bust damage to secure kills both in and out of lane.


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Ability Sqeuence Order - Kill Lane

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18



> > >

I take this if I'm going to win my lane hard and am virtually garuntee'd multiple kills in lane. This can't pressure your opponent as much as the standard build but gives you stupid early game burst damage. This combined with double a double Doran's setup and a deathfire grasp makes you a terrifying roamer.


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Items - Standard Lane


  • : Perfect for spamming noxious blast in the early levels, combined with Cassiopeia's passive your opponent should always be on the defensive.
  • : Allows for great lane sustain, combined with Chalice of Harmony you should be able to vastly out-lane your opponent
  • : A good chunk of AP, health and a great slow on Twin Fang, what's not to love? Oh, and it stacks with her ultimate if you miss the stun!
  • : Makes cassiopeia one step closer to an AP ranged bursty medusa badass version of Irelia
  • : Ridiculous damage boost
  • : Even more sustain for both you and your allies, great in particular vs poke comps, you can offset a lot of poke damage on those minion waves coming through
  • : Adds AP, cooldown reduction and magic resist to your chalice, I get this last as Cassiopeia is not heavily reliant on cooldown reduction


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Items - Kill Lane


  • : Incredibly cost efficient considering it gives you some nice health, mana regen, and even AP
  • kage's lucky pick: I get this early to make full use of the extra gold
  • : Makes cassiopeia one step closer to an AP ranged bursty medusa badass version of Irelia
  • : Same as above; ridiculous damage boost
  • : Adds a gigantic chunk of your opponents health to your burst, works against tanks just as well as squishies too! I get this after Rabadon's Deathcap to prolong the bonus gold from kage's lucky pick
  • : Same as above; a good chunk of AP, health and a great slow on Twin Fang, what's not to love? Oh, and it stacks with her ultimate if you miss the stun!
  • : Same as above; even more sustain for both you and your allies, great in particular vs poke comps, you can offset a lot of poke damage on those minion waves coming through


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Credits

Credits to jhoijhoi for the template, which you can find here.