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Pantheon Build Guide by BallerKing

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author BallerKing

Pantheon: Dominion Legionary

BallerKing Last updated on June 27, 2012
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Ability Sequence

1
4
9
10
13
Ability Key Q
2
8
14
17
18
Ability Key W
3
5
7
12
15
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
3/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

Pantheon is a beast on Dominion. His passive, Aegis Protection is useful when pushing and capturing points and his stun, Aegis of Zeonia is great for initiating fights.
At the start of the game, I like to activate Heartseeker Strike4 times to get my sheild up before the battle starts.


Guide Top

Skill Sequence

I have a hard time deciding whether to max out Pantheon's Spear Shot or Heartseeker Strike
Pantheon's ult, Grand Skyfall is very useful to stop enemies from capturing points and entering teamfights with a bang.


Guide Top

Items

Starting out with a brutalizer gives you enough damage to get kills in the original team fight. It also lowers your cooldowns a little allowing you to throw your spear every couple seconds. Youmuu's Ghostbladejust enhances this more as well as adding critical chance.

Ninja Tabiis what I build when facing teams with more physical damage champions and could be substituted for Mercury Treadswhen facing a heavy AP team. Maw of Malmortiousand Atma's Impalerprovides enough magic resist and armor for Pantheon to stay viable against a team with both AD and AP.

Frozen Malletprovides you with health and the ability to slow enemies as well as some damage. Entropy gives Pantheon a ton of AD and its active is helpful when chasing enemies.

The combo of armor and magic resist allow Pantheon to take the brunt of attacks in a teamfight , and the AD to finish of enemies.


Guide Top

Summary

I've had a lot of success with this build as it gives a lot of of sustainability and damage to take plenty of focus fire as well as devastate enemies.


I'd like to thank Forgottenduty (http://www.mobafire.com/profile/-36736)
and spoonhead46 (http://www.mobafire.com/profile/-67270) for inspiring this build.