Pantheon Build Guide by

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Pantheon : hi angel u da sexy

Last updated on February 25, 2012
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Putting Spear to purpose(Skills/Skill lvlup)

Aegis Protection
After attacking or casting spells 4 times, Pantheon will block the next normal attack that deals more than 40 damage to him.
Pantheons passive provides protection against hight impact hits. It doesn't block spellbased abilities.
You are able to Block:
-Siege creep hits.
-Turret hits.
- Parrrley.
- Mystic Shot.
- Decisive Strike.(You block the damage,but still get silenced).

Spear shot.
Pantheon hurls his spear at an opponent, dealing 65 / 105 / 145 / 185 / 225 + 140% of his bonus attack in physical damage. If Heartseeker Strike has been leveled up once, Spear Shot will deal 150% damage against opponents whose current health is below 15% of their max health.

This is your poke spell. Its low manacost and good range makes it exellent for harrassment and lane control. Its trustworthy and gets the job done.

Aegis of Zeonia
Pantheon leaps at the target enemy champion and deals 50 / 75 / 100 / 125 / 150 (+100% of ability power) magic damage and stuns them for 1 second. Pantheon also instantly refreshes his Aegis Protection.

This spell is crucial for Pantheon as is closes the distance between you and your target. Along with that it provides 1 second stun and trigers your passive .

Heartseeker Strike
Passive: Pantheon gains 100% critical strike chance against targets below 15% of their max health.
Active: Pantheon channels for 0.75 seconds and deals 3 swift strikes in a cone in front of him. Each strike deals 13 / 23 / 33 / 43 / 53 (+60% bonus attack damage) physical damage, and they deal double damage to champions.

This is your most powerful spell. If maxed first it can devastate your target. Combine it with for better results. If the enemy team does not have many stuns or interrups this is the way to go.

Grand Skyfall
Pantheon gathers his strength channeling for 2 seconds and then leaps high in to the air, crashing down at the target area 1.5 seconds later. Deals 400 / 700 / 1000 (+100% of ability power) magic damage to units at the center (down to 50% at the edge) and slows them by 35% for 1 second. If the channeling is cancelled, the cooldown is reduced to 10 seconds. Ignores spell immunity buffs (like Morgana's Black Shield).

Your personal damaging Teleport. It can provide many kills early game if used properly. Always keep in mind that it needs 3.5 seconds for you to jump in the selected location. Its easy to fail with that spell and takes time and practice to master. But its really enjoyable coming out of nowhere.

So I've been thinking and trying to find out which skills worth leveling up first. Lets take a short look.

With this lvlup order Pantheon deals the maximum damage he can pull out with a full combo. A fully landed HSS hurts more than anything else early game.
-Your harasment is weak.
-Duo lanes with hard cc wont let you cast HSS.
-If your gets interrupted your damage fades dramaticaly.
-Requires more mana as it is dependant from

With this lvlup setup you deal considerable amounts of damage with both of your main damaging spells. But it deals less overall damage. I personaly find myself not using this setup very much. I prefer to max either one or the other.
-Both of your abilities will deal less damage than they are supposed to.

Recently this is my favorite way. Your Spear Shot HURTS. I am able to outharass most champions. Also it helps more when tower diving because its a single target, auto-lock spell and therefore it reduces your time under the turret. You can also killsteal with ease^^(dont do it though).
-Less overall damage.

So which way is best? I would suggest maxing Spear Shot first because its a more reliable spell compared to Heartseeker Strike and it benefits much greatly from spell ranks.
Yet again, the other two ways are viable as well. But it depends on the enemy setup and the abilities(and sometimes the skill)of your team.
I believe that you should try all different methods and see which works better for your playstyle and game philosophy.

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Using Pantheons ultimate(Grand Skyfall)

So you check out Pantheons ultimate: .
Pantheons ultimate is basically a ranged Teleport.
It can be use for:

-Defending distant turrets.
-Placing yourself correctly into battle.
-Assisting in distant fights.
-Kill people who recall back and feel safe inside their turrets(sort of my favorite^^).

Total cast time is 3.5 seconds. Keep that in mind every time you aim your

Placing your correctly:
1st. First of all judge how many seconds will your enemies stay in the area you want to Skyfall. For example if they just reach the lane and start farming creeps they will stay much longer instead of when the creeps are dying and the target gets lost in the fog of war.

2nd. See what enemy you are about to ulty on.
For example a can easely run through your whole Skyfall with Move Quick.
can throw you immediately back right after you jump which will screw up your gang(not to mention you will need so much time to kill him that by then more 2-3 people would have jumped on you).
Also will just jump outside of your Skyfall's circle(and even come back around and attempt to kill you if fed)..etc
Be be aware of your enemies summoner spells and skills!!!.

3rd. Coordinate with your team mates!. A stun from your ally inside your Grand Skyfall can make the difference between an successful move,or an epic fail. The closer to the center the better. So if for example your teammate attacks from the front you should Skyfall in the back of the fight or close escape routes. Depending on where and how the fight develops you must use your judgement. Also don't forget that now Pantheon's ultimate has
limited range which means that you might need to run some distance to place it correctly.

So, to make a summary.
Most of the time you will place your slightly behind your enemies. Not in front but not a km behind them either. Judging on the current situations try to dominate the map as much as possible by being in as many places as possible. Have map awareness and good team communication.

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Early game

The firt Item u will buy is Dorans blade and after that u will buy boots of speed to get more moovent speed. Now we must get some atack damage so we will buy The brutalizer. And after that lets buy B.F. Sword. Now lets complete the boots so u will buy mercury's Treads.

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Mid Game

Now in mid game u wil buy The bloodthirster. Then u will buy Phage. then complete it with Frozen Mallet. Now we will buy Avarice Blade. And complete it with Youmuu's Ghostblade.

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Late Game

Now in late game we will buy some more lifesteal Vampiric Scepter. And buy one more bloodthirster. And now for the last Item B.F Sword and complete it with The Black Cleaver.

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Explanation Build 1

This is my build on Pantheon. Its maybe not the best build but im always get good stats.
Pantheon will be hard to kill eith this build with alot of damage,Hp and armor. Ive got 4penta kills with the build in 4days pretty good ? Or i dont know