Katarina Build Guide by

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League of Legends Build Guide Author

Penta Kill Spotlight: Featuring Katarina!

Last updated on October 23, 2012
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Kat Mid/Top

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 9

Honor Guard

Defense: 21

Strength of Spirit

Utility: 0

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Hello people my name is Mood4Foodd. I am currently a low elo player and I main with Katarina. Everytime I play League of Legends, the item build I use provided above makes me dominate in top lane or mid lane. Alot of the times I get pentas in teamfights because of the survivability, burst damage provided in my builds.

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Pros / Cons

+Amazing passive that lowers her cooldowns every time you get a kill or assist!
+ Shunpo allows her to be super mobile -- chase, escape from ganks, blink over walls, juke enemies, etc.
+Multi-Target Ultimate
+Not very hard to learn, but somewhat hard to master
+No skillshots, so you don't have to worry about possibly missing your target with your abilities!
+Amazing all around farmer with Bouncing Blades + Sinister Steel
+Terrific ganker
+French and sexy


-Tends to get CCed and focused A LOT if not positioned carefully, due to her ultimate being channeled and, as a result, able to be interrupted
-Short range ultimate
-Melee range in mid, which makes it a bit harder to farm and harass when you don't have your Bouncing Blades or Sinister Steel off cooldown.
-Pretty high early game cooldowns
-Relies on picking up some kills or assists in teamfights in order to utilize her passive (not hard to do, but you have to make sure your team doesn't all get killed before it happens)

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Why AP Not Hybrid or AD?

The reason why I don't do hybrid or AD Katarina because AD Katarina is no longer viable due to her Q only becoming AP and her W and R won't scale much AD which makes it not viable. Hybrid Katarina only half viable. The AD part is not viable. The rest is. So this makes AP pretty much the most viable out of all. But AP Katarina fed would destroy everybody. In teamfights you would most likely get a Penta kill or close to it because of Katarina's passive.

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Farming is pretty easy for Katarina because all you really have to do is throw Q and go to the middle of all the creeps and use your W. It's pretty simple and can get you lots of cs. But beware of pushing your lane. If your minions reach your tower just go back until another enemy minion wave comes to the center of the lane you can continue farming. But to be safe you should just last hit minions with basic attacks so you don't push the lane and save your skills to harrass.

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When it comes to harrassing, Katarina is the best. Especially mid lane. When you have your Q at level 9, try just keep on throwing ur daggers and use W to proc the mark. For top lane, Katarina will do great against melee solo top. Because when they come to last hit a minion, you can hit Q and W to do lots of damage and repeat the cycle.

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Katarina is a very strong AP carry. and she is generally played in the mid lane. She can be played top, even jungle, but her strongest lane is mid for various reasons: she has equal length access to top and bot lanes, as well as the entire jungle, allowing her to push her lane and roam and gank other lanes, and she is also an assassin, meaning she can quickly kill most AP mid laners all game long, since they are so squishy. Generally, tanky DPS champions are seen top, which Katarina has real trouble with.

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I take 9 Greater Mark of Insight because for both mid and top lane, you will need the magic pen to deal more damage and secure kills for your team.

I take 9 Greater Seals of Vitality because it can help you survive strong early game AP assassins/carry and Bruisers top lane.

I take 9 Greater Glyphs of Warding because it can turn the tides of early game because in total it gives you 12 MR and you will be most likely mid so this will help alot early game against an AP carry/assassin.

I take 9 Greater Quintessence of Potency because this can help you secure early kills and get fed. This give you 15 AP to start with (not including masteries). This is standard for an AP assassin/carry.

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Offense Masterie Tree Tier 1 - You would want to take Summoner's Wrath for the extra 5 ap and ad for having ignite on CD. You would want the 4 AP from Mental Force so you can start out with more AP so you can burst enemys down early game.

Tier 2 - You would only want to get 4% cooldown reduction for your spells to come off cooldown faster.

Tier 3 - You would want to take 2 points in Havoc to increase your damage dealt. You would want to get 1 point in Arcane Knowledge for the 10% Magic Pen. Note that your not supposed to get Havoc for top lane because early game you will need the tankyness because bruisers are very strong early game and most people tend to run bruiser top instead of others because they excel at almost everything.

Tier 4 - 4 points into Blast for the extra AP for early game and late game.

Tier 5 - You would want to get 4 points into Archmage for the extra AP and for a certain percentage of your AP extra.

Tier 6 - Tier 6 - Executioner increases the damage you deal to low health targets. This lets you pick up kills much easier with your combos.

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Skill Sequence

You max out Q first for mid lane because you can harass alot with Q and at level 9 it is pretty powerful. You max E last because it's not good anymore and only good for blinking to to a target.

You max out W first for Katarina top lane because it does alot of damage with Q + W. You max it out first because it is a good short range spell and is good against melee solo tops. It also has a short 3 seconds or below cooldown at max level.

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Summoner Spells

I take Flash because it is a great utility spell. You can use it both for offense and defense. I use Flash mostly for defense because if i'm not carrying any wards to blink to escape, I can always rely on flash to save me.

I take Ignite because it is a great offense spell and is very strong on people like Volibear and Mundo because it does true damage overtime and... it gives 50% healing reduction so lets say Mundo used his ult. You used ignite on him as soon as he ulted. He would only get half the amount of HP he would normally get.

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Katarina is a good AP carry and is very good at cleaning up team fights. You choose AP because it's the best out of AD and Hybrid. Katarina is best at mid lane but can also do alright top lane also. Theres not alot of counters for Katarina which makes her really strong against mid laners. Maxing Q first for mid lane is the best option. Maxing W for top lane is the best option. The runes I use are great for almost everything. Burst, Survivability AND MORE!