Xin Zhao Build Guide by Somepoison
This build has been archived and is for historical display only.
PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
| Health | 4071 |
| Health Regen | 19.6 |
| Mana | 771 |
| Mana Regen | 14.7 |
| Armor | 215.49 |
| Magic Resist | 217.8 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 415 |
| Gold Bonus | 5 |
| Attack Damage | 254.7 |
| Attack Speed | 96.449 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 0 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 0 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction
Welcome to my
Xin Zhao guide! Being my first guide on Mobafire this is a guide that will continue to be worked on for a long time until I can make it as ideal as possible!
Xin Zhao is one of the best Pub-stomping fighters there is, for many reasons. This Guide will help me explain these reasons as best I can. Onward to the guide shall we?
Why tanky Xin over pure dmg Xin?
The problem I see with many
Xin Zhaos while playing is that they can't take damage. This is bad because they are most likely being focused because of
Xin Zhaos awesome focus and damage mid-late game. My answer to this major dilemma is to build him as a tanky DPS. Another reason I prefer the tankiness is my overwhelming reluctance to play a glass cannon fighter. It makes me feel I am wasting my damage potential.
Atmog's or Tanky?
You may be asking yourself; Why choose tanky when I can get more damage out of Atmogs? Or conversely Why choose Atmog's when I can be a supertank?
There are two answers to this: Playstyle and Current Status
For example, if you are the type of person to run in initiate focus a carry and get out, you would want to build Atmogs. However, if you like to do lots of sustained damage over the course of a long fight you will want to build tanky
When I say "Current Status" I mean you should ask yourself "How am I doing in-game." Through my experiences playing I have found that it is more beneficial to your team if you are doing okay to bad in a game to build more tank than DPS. You do this because people are already focusing you because they know they can grab easy kills. On the flip side if you are stomping your lane, Atmog's is a very good choice to sustain your lead by dealing massive damage while still rolling with the punches.
Pros / Cons
Pros:
- Overall fun champ to play
- Great chasing ability
- Devastating damage with three talon
- Low cooldowns with
Battle Cry
- Great 1v1 potential with
Three Talon Strike knockup
Cons:
- Extremely squishy early game
- New
Xin Zhao players get too cocky and dive A LOT
- No great escaping ability
Masteries
- A Must have in terms of masteries. Improves both
Ghost AND
Exhaust. This allows
Exhaust to reduce MR and Armor making it easy for you to focus the carries and the extra speed from ghost makes it easier to catch up to the carries if they try and run
- Take this because it gives a good 3 damage to each of your auto attacks which helps with early game farming and last-hitting.
- I take this because It gives us the extra point since we don't take
Lethality
. This mastery also greatly improves your last hitting early game
- Gives nice AS which means shorter cooldowns with
Battle Cry
- Armor pen is great for late game when people start building armor
- Giving a total of 9 AD at level 18 this is pretty hard to pass up, since the majority of
Xin Zhao's damage comes from auto-attacking
- It might not seem like a lot of lifesteal but it makes a difference, giving you 6% with
Doran's Blade It provides early game sustain that largely helps in top lane
- Take ALL the armor pen!!!!
- Gives 6% extra damage on targets with 40% or less health, because who wants low health champs running away?
- I only put 1 point in this because usually you wont be up against an AP champ however the 2 MR is better than
Summoner's Resolve
or Touch skin which are your only other choices
- Extra resistance against your laning opponent? YES PLEASE!
- Gives an extra 108 health at level 18 and builds into
Veteran's Scars
which adds another 30 health
- Supplies an extra 30 health; the more sustain the better in teamfights.
Runes
- This rune is necessary while using laning
Xin Zhao. When you lane with
Xin Zhao you are going solo top or bottom lane, and the majority of the champions you are playing will be AD.
- These runes will give you the Attack speed you are missing through not building a
Phantom Dancer
- These glyphs are to provide the extra Magic resist that you WILL need late game against the bursty AP carries--These glyphs greatly improve your tankiness late game.
- These Quints serve the same purpose as the marks; to make up for some of the attack speed lost from
Phantom Dancer They serve their purpose all too well.
- I take these with the Atmog's build because it increases his late game damage just THAT much further, since he doesnt need more attack speed because of
Phantom Dancer.
- I take these runes on the Atmog's build because unlike the normal Tanky guide you have
Phantom Dancer which already gives an abundance of Attack Speed
Summoner Spells
What I Take
- I choose this because it lets him chase and escape better than flash. Truely though, flash/ghost seem like personal preference to me. A lot of
- This is a very important spell for Other Viable Choices
- Take this if you are laning vs a
- Like I had said before I feel it is personal preference
- When you are at bottom lane, most times this should be taken by your AD carry, however if he/she refuses to take it, grab it because Skills
- This is
Xin Zhaos survival early game, his sustain in lane, AND his tower pushing ability mid/late game due to it working on turrets.
- This is
- Giving
- Not too much about this ability. This is how
- This ability is to get get an edge on health-stacking champs like Items-Build 1
- This is a GREAT early game item due to the damage and health you get for the price you pay.
OR
- These both are great boots for tanky champs. Take
- This item provides a great deal of health and damage. Grab an early
- Giving 40% attack speed, 42 magic damage on hit, 30 flat Magic Resist with another 20 Magic Resist after 4 attacks this Item is hard to pass up as it helps deal damage and sustain you through the damage of the other team's AP carry
- This item gives great AD and Magic resist, gives a Magic damage-soaking shield AND a passive 1 AD for every 2.5% missing health. This gives you more sustain against AP champs along with a threat at low health meaning you have a reason to stay in fights longer.
- This gives much needed Health and Armor which you seem to be lacking up to this point if you haven't gotten a Ninja tabi. Also, that
- A free life! Late game this helps when you are getting focused...you can still deal massive damage despite you being tanky which makes you THAT much more of a threat and a target, which makes this that much more necessary.
Items- Build 2
- Gives great early MR and cc mitigation I grab these almost every time unless they have a lot of AD. Like I had said above the two boots are interchangeable and should vary on your situation.
- The "Mog's" in "atmog's" This give a hefty chunk of health, I get this before Atma's for the instant gratification of damage once you get
- This Item gives 1.5% of your max health in damage, coupled with
- Giving tons of health is the
- Gives Lifesteal, AS, cooldown reduction, AND health. Lifesteal and AS are obvious pluses while the cooldown reduction gives us more frequent
- This gives great damage and armor shred which helps late game when people try to counter you with armor.
SOON TO COME!
Hall of Fame
Ganking with
Audacious Charge
(Working on laning explanation as we speak :))
Summary
This has been my view on
Xin Zhao The Seneschal of Demacia! Drop a comment below and tell me how I did! My first guide so any constructive criticism would be appreciated!
Deds:
- kadun
- NeshkeBGD
- Minami
Thanks to these guys for the criticism that helped mold the guide.
Also Special thanks to JhoiJhoi and her "Making A Guide" guide, really helped with the aesthetics of guide making
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