get
prime

Hecarim Build Guide by mauly711

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author mauly711

PONY for the win finale remake unless i feel like changin it

mauly711 Last updated on November 4, 2012
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5v5 / jungle

[VS]

twisted tree line 3v3

Ability Sequence

1
4
5
7
8
Ability Key Q
2
9
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


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3v3 into

ok well i been playin a bunch of 3v3 on new map and this is the build i always go with but i never made it as far to the gardian angel or lord van pillager ..i did one game but they surenderd before i got to try it out but this is the build im gonna go with for 3v3...if u feel like getting survivabilty first the get gardian angel before lord pillager


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beta build

im still new to this and im trying to figure out how they do show the pics of the runes and stuff in these builds so deal with the blandness but ill add pics i like just to make this better like this one here xDnow u gotta admit that is a intimidating pic


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introduction

ok this is my second build i made and this time its for my favorite champ Hecarim. im gonna keep the items going to trinity but im gonna keep testin out some different items to try to make this a good build so their will be some changes hapening to ths build. i luv hecarim who does hes a epic champion to play . hes pretty much a truck to the face against squishy champs but for tanky champs itll take a bit more to take them down.


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pros/cons

Pros

+mobility
+tanky and offensive too
+good sustain
+HES A PONY
+snowballing all the way xD

Cons

-poor early game
-can be kited
-a bit mana dependent
-can get focused often


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Masteries

the basic 0/21/9
defense

3 in both resistance and hardiness--for the extra armor and magic resist
4 in durability and 4 in vigor-- for the health per lvl and the health regen
2 in indomitable, 1 in vetern scars--for the reduce dmg and extra health
1 in siege commander and 3 in initiator--just to help ur team take down those annoying towers and to help get initiate team fights
1 in juggernaught because...why else wouldnt u take it xD

utility
3 in expanded mind--to help wit the early needed mana
1 in improved recall--just to get back to base safer
4 in swiftness--because well come on its hecarim were talkin about....he needs the extra speed
1 in rune affinity--in case u feel like getting a jungle buff or u kill a champ with a buff


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Summoner Spells

ghost is great for hecarim. it helps him chase guys down better not to mention that the extra speed gives him some extra attack dmg thanks to his passive
for me ill choose ignite just to get that extra help for some early kills or to counter any champs with a health regen abilitys like dr mundo, volibear, or anyone usin health pot to try and shut it down more.


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Summary

thanks for readin my second build page like i said im still new with this but leave a comment if u want to help me out a bit too or to give me props lol. and continue to ride the foes down with ur pony of doom.