Poppy Build Guide by HIACliff
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I like you build it does massive damage the only thing i would say is you focus all on her damage but she is a fighter i would look at making her more beafy. But really nice job :) |
abe95 Unremarkable (2) Posts: 9 Joined: 2012-03-01 |
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Not going to vote up or down, but I feel that when I was at a low elo, this champion and guide as a whole was useful, now that I am a higher elo, much harder to get fed and become the carry that she was when I was a noob :) |
Clabosh Unremarkable (1) Posts: 16 Joined: 2012-03-04 IGN: clabosh on NA |
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Awe-some. |
Shaykea Posts: 4 Joined: 2012-03-07 |
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Amazing build!! 20/2/5 best score with poppy I ever made!!! |
xXUntitledXx Unremarkable (1) Posts: 2 Joined: 2012-02-22 IGN: xXUntitledXx |
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Best guide on this site massive damage,pretty good attack speed, invinsible 1vs1 and pretty good in team fights. Little trick stay in a bush and wait for a player to pass rush and critical and then its done :) Great Build +1 |
Ep1cmic Posts: 2 Joined: 2012-03-15 IGN: Ep1cmic on EUW |
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Tomer8009 Unremarkable (4) Posts: 53 Joined: 2012-03-09 IGN: n1ightwa1ker on NA View My Blog |
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Great guide thanks a lot ! |
Hennybill Posts: 3 Joined: 2012-01-26 IGN: Hennybill |
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TeChNoOStUdEnT wrote:
perfect build for poppy but i will take flash and not ghost it's better because u can escape trough walls and u can be faster outrange to escape better from guys with frozen mallet or abilitys with slow like ashe's arrows poppy flash< ghost this is a post from a while back but idc, flash is bad on poppy, same reason that it is bad on morde, poppy need to get up to her targets To rush them it also gets her in a better place for a charge into the wall, something that flash can’t do or at least not very well and unlike flash ghost gives you 2 maybe 3 charges into the wall as well as keeping up with your opponent I did some tests with my friends and with flash vs ghost at lvl 6 at top lane ganks flash was 9/25 success rate while ghost was 17/25 success rate (this was with the same set of solo top champions -shyv, morde, irellia, swain, panth 5 times each) also ignite > exhaust for poppy because her ulti effects ignite adding 20%/30%/40% more damage to ignite this adds 170+34 damage at 6, 270+81 damage at 11 and adds 370+148 at 16 then 410+164 at 18 REMEMBER THIS IS ‘TRUE’ DAMAGE. Type Epsilon, Angeloid Chaos,what is love? Is pain love? then i will give all my brothers and sisters lots and lots of love!!!LOVE MORE LOVE FOR EVERYONE!! |
Ikaros Alpha Posts: 11 Joined: 2011-11-26 IGN: Angeloid Chaos on EUW |
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I posted back before you re-posted this. It was a good build then, still a good build. The build is very suitable to all circumstances unless you plan going hybrid or straight AP. I must question how you chose your marks though. Wouldn't it be better to get Greater Marks of Destruction than Greater Marks of Desolation? It would make your spells more useful, especially in case you run into those games where going straight AD isn't a wise plan. Yes the Destruction marks cost twice as much as the Desolation ones, but I thought it might be worth mentioning. |
Pagemaster91 Unremarkable (1) Posts: 6 Joined: 2010-10-07 IGN: PageMaster91 on NA |
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Can poppy jungle? |
Skyvan Posts: 5 Joined: 2012-03-10 IGN: Skyvan22 on NA |
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