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Poppy Build Guide by Zaelik

Poppy - Cant Touch This - Jungle Guide

Poppy - Cant Touch This - Jungle Guide

Updated on May 28, 2012
8.6
26
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League of Legends Build Guide Author Zaelik Build Guide By Zaelik 26 5 165,423 Views 40 Comments
26 5 165,423 Views 40 Comments League of Legends Build Guide Author Zaelik Poppy Build Guide By Zaelik Updated on May 28, 2012
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1
Teyso (70) | July 26, 2012 10:14pm
+1 :) Nice guide, just one suggestion to improve: Your section titled Unique Skills.

1) it can be moved farther into the middle of the guide, for better guide flow.

2) it is the only wall of text in your guide. Add some colors! :D

Again, great guide. :) And congratulations on getting double digits on votes! (I'm still hoping for mine to get there. XD )
1
Velico | June 11, 2012 9:45pm
I'm trying to use this guide, but I feel like I am really slow at jungling. Seems I am behind in leveling or the same as top and bottom lane. Shouldn't I be a level or two higher then them??

Is there a video (can't seem to track one down) showing the EXACT proper order to jungle as far as the Blue>Golem route?

EDIT: After using jungle Poppy for a while, and I have the hang of jungling, at least the basics and stuff; I just find it hard to keep using her when there is half a dozen other champs that do the job much better. One issue I keep running into is when I ult on an enemy champ that has no CC so I can go after the enemy team squishies, they all just kite away due to us having the same +2 speed. I am going to try boots of swiftness instead and see how that goes. Just cant seem to seal the deal on getting the kills.
1
Zaelik (1) | May 28, 2012 10:07pm
More details coming soon
1
Zaelik (1) | May 28, 2012 10:07pm
Added Shureilias to increase gold gain early as well as to offset the loss in speed due to PDS nerf
1
Zaelik (1) | May 28, 2012 9:56pm
Thanks again for all of the posts. I just returned to the States from a work trip and am back to working on this guide. As far as many comments were posted regarding Wrigles. The reason I used to grab over rushing a triforce is that wrigles increases clear time based on the proc and is more reliable if you have less successful ganks and need to farm. However with the changes to Wriggles It is now less efficient of a buy.
1
ghillieman | May 21, 2012 8:15pm
I was jungling in a game where it was just me, ashe and voli. Mordekasier and renekton left. 3v5,cthey have hecraim and kennen. We ACE them and WIN. I hare a 4.0 kdr-not to mention 15 assists. This guide won the match. Thank you so much. Oh, did I mention they had heimerdinger and riven?
1
LPAngelsfight | May 20, 2012 2:02pm
Voted +1
Very Good guide but i play her with more Damage so I swapped Force of Nature against Black Cleaver.
1
FinalFan (5) | April 30, 2012 6:35am
Voted +1
Ah, forgot to vote. Since I already commented, I'll just shamelessly plug my own Poppy guide here. :-P
http://www.mobafire.com/league-of-legends/build/runner-poppy-113244?revision=1
1
FinalFan (5) | April 30, 2012 6:29am
Zaelik wrote:

Thanks for taking the time to read my guide and offer suggestions. First off I take flash because in my opinion one of the most useful summoners especially so that you can position your wall stuns. Also I take Paragon of Demacia because it dramatically increases your jungle time and the opportunity to gank. The reason this is so it 1) survivability - You have more armor and will clear your jungle with more health. 2) clear speed - the extra damage is what allows you to start with vamp scepter and go into the early wrigles. 3) ganking - for ganking you need your charge and your speed boost, the extra damage from your Q is nice but if you dont have your gap closers you will never hit anyone with it.
Now as for why Wriggle's Lantern it dramatically increases your jungle time helps give dragon/baron control and the free ward. Poppy Is a late game champion and as such she has an expensive build. Wriggles provides nice stats to allow you to reach late game.

I completely agree with you about W skill and positioning spell (though I prefer Ghost myself) but I do have to wonder how necessary Wriggles is. Does it honestly help you more than Zeal? Remember, Wriggles costs just about the same as Vampiric Scepter plus Zeal. I find the Vam Scep alone is enough to keep my health up with life steal quints so I don't need the armor. The free ward is nice, but it just burns me to think I could have Zeal and Sheen instead of Wriggles and Sheen.

I'll admit I do have an ulterior motive of liking to build Hextech Gunblade after Trinity, which would be somewhat redundant if I already have Wriggles.
1
Briefcase Bunny (2) | April 28, 2012 7:16pm
Voted +1
I have loved Poppy in 3v3 forever!!! and just like you, I couldnt find a place to put her in the current Meta, soooo Your jungle idea is PERFECT!!! THank you!!! +1
1
PoppyOnwage | April 28, 2012 9:43am
Dude you did an amazing job :)
Poppy used to be my main on my early days of LoL, but on the higher ELO it was just impossible to get her into the late game without being raped. I tried to solo top her, but most of the time I got to much harras to farm. You where probably thinking the same thing, give her good early, for insta-win. Jungle is the solution. Though i dont really agree with the build..

I took the build from another page on mobafire, which is going:
Sheen--> Bersekers Greaves --> Trinity Force --> Vamp Scepter --> Phantom Dancer --> Bloodthirster --> Infinity Edge --> Black Cleaver
Though I usually dont pick Black Cleaver, but Madreds. I find my enemies stacking HP most of the time, so Madreds Bloodrazor gives me some more damage on them.

Still a very good job :)
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