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Build Guide by DepthUnderEarth

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author DepthUnderEarth

Poppy - Little Terror

DepthUnderEarth Last updated on August 28, 2010
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Ability Sequence

1
4
7
9
11
Ability Key Q
3
13
15
17
18
Ability Key W
2
5
8
10
12
Ability Key E
6
14
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
3/
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 9

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


This is the build I use, The goal here is to last long early game to be strong late game.

Warning: This is not a guide to the very inner workings of Poppy, this is just a build that can be very effective when used properly, so if your looking for a guide on how to play this isn't the guide for you.


Early Game
Start with Rejuvenation Beads, Faerie Charm and Health Potionx1 (for Tiamat later)
At this point in the game your job isn't to push, but to pin an enemy to the wall to let your lane partner help finish the kill.
Mid Game
At this point in the game you should have Tiamat, Berserker's Greaves and on your way to Starks Fervor. now is your time to find the "squishy" people on the other team to use your ult, smash them against a wall and smash their face with Devastating Blow. Try to stick to the bushes and jungle when trying to position yourself for a charge.
Late Game
At this Point you should have up to Phantom Dancer or more, now you should be able to take 1 or 2 people solo with your ult and summoner spells up, but tbh you will most likely be helping your team by pushing an enemy against a wall or into your team.

Summoner Spells
My personal Preference
Ignite and Exhaust using with Poppy's ult is basically a 100% chance of a kill.

Personally, summoner spells are complete based on play style, so im not going to go into detail about other good choices.

Item order
1:Rejuvenation Beads, Faerie Charm and Health Potionx1
2:Berserker's Greaves
3:Tiamat
4:Stark's Fervor
5:Phantom Dancer
After that it's really up to the player but I personally go with
Frozen Mallet for health and slow.
and Banshee's Vail because it can prevent a huge nuke.

Let me explain my Mastery's and Runes even if it may not be necessary, Runes and Basic Crit Dmg and Crit Chance with a little attack speed this is just to give you that little boost you need to get kills.
My masteries are pretty basic for a melee damage type champion with a little in defense for good measure, although mastery's may need changing depending on if you use ignite + exhaust.

In the end have fun, Poppy is one of the best champions in the game when played right.